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Others - Femtality X: Hero's End [v0.2.1] [Aerisetta]

  1. 5.00 star(s)

    Lilreppiks

    Me like earth woman life with earth woman good earth woman stay man happy earth woman is life earth woman is nice more earth woman scenes me happy very good me like very like now I go to other femtality
  2. 1.00 star(s)

    DantekZX

    The gameplay is repetitve as hell and just gets boring after a little while. And it's just not worth the grind to get the H scenes, better find another game. Also you need a patreon code to unlock some stuff and with Isabelle level 10/11 you need it to skip that section, because it's basically unbeatable (since when you fight her, she doesn't have an animation for getting hit or any stunlock)
  3. 3.00 star(s)

    LEWDpyon

    Outside of feeling a tad directionless, I really do not understand why OG Femtality needed to be a backburner game while Femtality X is in its place. Honestly what OG femtality needed to do was to commit to something. If you wanted to do a femdom styled beat em up like Size Fetish One x Shota, or an arcade-y beat-em up where you fight as the doms and maaaaybe have a male exclusive route then Just DO IT.

    A lot of the criticism you tout as the reason for this should have been filtered out to "what can I do to make this game better while keeping the og identity making a compromise while basically telling the others who want the anthisis of the og project to go fuck themselves (in the most nicest way) I mean Under the Witch is still going strong in spite of the backlash. It doesn't really mean that games like Lust Rush or that one game demo should be abandoned just to focus on Femtality (that's the real old school internet think right there), because they can coexist fine the issue comes with the fact that now there are 3 Femtality-esque spin-off games where all of them inherit similar yet unique issues instead of sequels that feel like an overall evolution of ideas. But Femtality sells so what do I know.

    So Femtality X....

    Since I choose to play this so I can clear out my thoughts on Femtazio and Aerisetta as a creator I might as well talk about X. Despite being more focused and straightforward than the og it still feels scatterbrained.

    Hang out with the 3 main girls, go beat up nymphs for souls to exchange for mommy and or main succubus. Once your succubus persona is unlocked you can finally kill the nymphs and have sex with them or choose to get raped instead. repeat until you exhausted the content. the game doesn't hide any real surprises nor feels all that meaty to justify the passwords.

    The Ai art is definitely something and while I can step on my soapbox and wax poetic about the moral issues of Ai art. the fact of the matter is that the ai art it is laughably inconsistent and bad.

    Some of it comes from the fact that it feels like a mish-mash of different art styles. The Milf is just a generic AI generated "mommy", the younger sister is noticeably blurry. Claude (the main guy) is clearly based off of the Koikatsu models making him stick out more compared to the generic faceless male models from the og Femtality 3D hscenes and X's more detailed anime look.

    The Feet suffer this the most as they can be rendered at a higher resolution compared to the people they're attached to while the rigging can be a bit messy to the point where you can see what joints are separate.

    A common feel I get from Aerisetta's Femtality games specifically is that they feel like they lack an overall focus as in I do not know what these games really want to do let alone accomplish. Femtality X has a much clearer focus as it's clearly building up to something (it also does not have several different modes vying for your attention) but what makes it hard for me to not call it scatterbrained is that nothing outside of the main girls have a real pay off but that implies that there's much of a setup to begin with. Yeah you can fuck the nymphs but the story alludes to a dark force that the game doesn't even give a real hint that it isn't a forgotten plot point. Plus I kind of hoped the Nymph led to more like fighting a mother nymph or getting another persona like the elf or nun.

    The combat is really simple and really did not constitute the extensive training and break the target minigames. At least OG had different mechanics per mistress so charts and tutorials justified the training for itself. Whereas here I'm learning jump cancelling just because I want to see more scenes of the most fleshed out girl here (in more ways than just character). What's here never steps up that I need to know any of this nor does it really have a use in a game where all enemies can be stunlocked.

    Overall more focused and "better" but at the cost of being not Great or standout either.
  4. 1.00 star(s)

    SillyYilly

    The fall off of the original Femtality to whatever this abomination is needs to be studied. Worse characters, AI art that is actually a downgrade from the Koikatsu models, worse gameplay, lazy writing, and another Ethan expy MC that feels utterly unnecessary considering the lewd scenes of the previous game were already male pov (and mute faceless males at that, more focus on the actual girls!).

    There is genuinely not a SINGLE thing this game does better than the original Femtality. NOT ONE.
  5. 5.00 star(s)

    Ziggy5

    After many attempts, I think the developers have finally found the best spot to cater to the female domination niche.

    Now we get good graphics, gameplay and tons of content in the way we wanted for a while.
  6. 5.00 star(s)

    TopBlade

    As far as AI usage in a Femdom Game goes, I can't think of any that does it better. From graphics to animation I have no real complaints, and truth be told I find some of it hotter than non-AI CG's. This might be the first time I've actually been impressed over it, so I think it's worth mentioning. Mileage may vary naturally, but the quality is there. From what I've seen nothing comes out looking uncanny (hands/feet/body etc) and I'm actually curious to see more.

    Content is fairly scarce at the moment, so you'll mainly be playing a demo. There's still enough content to get a rough idea of how the rest of the game is going to likely play out though.

    Combat is simple and fast paced in an arcade Beat Em Up style. Controls are responsive nor did I run into any bugs.

    Overall assuming this game is just a demo I have no actual complaints.
  7. 2.00 star(s)

    theunknownthird

    I am disappointed. At the very least, now I understand how this creator manages to have so many seemingly high-polished projects going all at once. Half of this game is AI, the other half is recycled from the other projects.

    It would be in the spirit of things to write this review through chatGPT and copying paragraphs from my other reviews, but I don't want to subject people to that. Though I will keep it brief as I don't want to spend more time writing a review of a game than I did playing the game to its completion.
    The story reads like a first draft, with incomplete ideas, points that go unexplained but your character acts with prior knowledge of, just nobody informs the player on what's happening. The sex scenes are incredibly short, some barely span 5-6 dialogue boxes.
    The graphics look... They look. Backdrops, character portraits, characters in sex scenes, even the in-game models I believe, are all made with a significant helping of AI. Even if you like how it looks, I simply can't abide the ethical abuse (because there's no dilemma or conundrum when AI models process images without permission) especially in a commercial project.
    The gameplay itself is good but extremely basic. Juggling opponents, picking up before they drop, the brief moment of OTG pick-ups, that all feels great; your character feels responsive and moves fast. That and the animations are where my 2 stars come from, but the gameplay itself is just recycled and watered down from the creator's previous projects.

    Oh, look at that, I think I ended up spending more time writing this than I did playing in the end. This game is a step backwards. Feels like a cashgrab. I genuinely don't want to sound mean since I know this dev can do better. I think this is simply a case of spreading oneself too thin in trying to appease everyone ─since I hope there isn't malicious intent behind this project's existence.
  8. 1.00 star(s)

    Dracula Belmont

    When I play a game where most of the content is behind paywall you can tell its truly bad game.

    AI made graphics, weird story that makes no sense and the whole beat 'em up is just beating the same mob of enemies until you lvl up.

    I have unlocked the scenes without paying and it's the same thing in gameplay just with reskinned enemies and custom sex animations. The leveling is just you having better health bar and you do stronger punches there isn't any progression outside of that


    I'm giving the seal of laziness 1/5
  9. 5.00 star(s)

    Wanderinger

    I played through version 0.1.6a without the Patreon content and I must say - classic Aerisetta. If you like their stuff, you will love this. If you don't, you won't.

    AI cg is an auto-turnoff for me, except for a couple of games - this one included.

    As a fan of the fetishes in this game it's pretty obvious that the domination, foot and smell stuff tickled me the right way.

    The gameplay itself is nothing crazy (at least in this version.) I personally consider that a plus, but if you're looking for complex gameplay then you will have to decide on your own. (edit: by gameplay I meant the gameplay loop)

    Level-draining is an... interesting mechanic, I'm looking forward to seeing what role it plays in the future.

    I LOVE that the character experience is based on hits and not enemies defeated. It feels very natural and I have no clue how I've never thought it was a possibility.

    Take this review with a grain of salt as I'm a fan of this creator and am biased.