- Aug 6, 2019
- 669
- 986
I wanted to modify one hair and remove some polygons. I used the Geometry editor in Daz to remove some polygons and found that when I save a scene containing this hair, it grows to about 70 MB. And that's not the way, because any scene where I would use this modified hair would be too big. Any solution to modify objects in the Geometry editor and use them without such an increase in file size?