I love this game. This is the best h-game I have played, mostly because it hits all the right buttons for me personally. If you have any interest in "cozy" games or management sims, and I'd even argue any VN-adjacent genre, then you have to check this one out. It's the only h-game I play through from start-to-finish after each update. Characters are really charming, combat is novel and engaging, music, sound design and art are all incredible.
The gameplay might not be for everyone if you want to simply mash buttons and faceroll content to get all the scenes, since this game does ask you to engage with its systems to unlock all the content. Once you do, it feels rewarding to make small (and crucially
unstressful) decisions that progress your save, even outside of any R-18 content. This is what they've managed to do especially well; it really is a
cozy management sim once you recognise that any "setbacks" you might encounter are extremely temporary.
The management side of the game is challenging to optimize and play "perfectly" if that scratches the right part of your brain, but it's important to note that
there is little-to-no downside to making mistakes. Any shortcoming can be made up for within a couple of days. In fact, some of the h-scenes
encourage you to make "mistakes" to find them
which I really really fucking love like holy shit please please please make more scenes like these
The combat is a really interesting system that can take some time to get used to. Once you develop your character far enough, however, it really does become faceroll content. If I could provide one critique, it's that the combat encounters can feel like a chore when you reach the faceroll stage and have the best weapon/skills. It would be a nice QoL addition if there were a late-game skill that ordered your dice from highest-to-lowest so that once you're strong enough you can just click through them without having to read the faces of the dice every time.
The aspect I adore the most is the art, not just because it's good, but the
not so black-and-white design ties nicely into the game's lore. It also means that development is moving faster than any h-game I've been aware of, since they can churn out high-quality updates and polish older content using only line and value and not having to spend time on color in the art.
I'd really encourage everyone to give this game a try, the team behind it is clearly ambitious, have a cohesive vision and are doing a fantastic job on executing it so far.