RPGM - Forbidden Orders [v0.1] [MegyMonster]

  1. 5.00 star(s)

    Noneo

    What a game... still waitin for more content. Awesome storyline so far.
    For a few days Evelyn called me "traitor" but i did nothing wrong and then it was gone.. wonder what it was :O

    Props to the developer. Man that's a nice game.
  2. 5.00 star(s)

    Illhoon

    The game is still in its early stages, so it's hard to judge it fully, but from what I've seen so far, it's heading straight toward peak potential! I can confidently say this is the best mystery zombie NTR game I've ever played. There simply aren't enough games with this setup the combination is the crème de la crème of scenarios, creating the perfect breeding ground for an engaging NTR/cheating story to unfold.

    If someone asked for a prime example of RPG Maker usage in an NTR game, this would come very close to the top.
    The game features the holy duo of stunning visuals and immersive sound design that elevate it to masterpiece level. It's fully equipped with situational sound effects and character SFX something many adult games lack. The custom RPG Maker sprites, complete with idle animations (the girlfriend's bouncing tits are insanely hot), along with fine details like visible nipples through clothing, make it absolute eye candy.
    That said, since it's still early in development, there's room for improvement. A customizable movement speed option directly in the menu would be nice (though it's probably tricky to implement, and tools like MTool exist as a workaround).
    Visual markers similar to those in NTR Survival Z for showing the heroine's actions in later corruption stages while the male MC is out would also enhance the experience (though that's not easy to add, especially since corruption currently ties to the MC's returned loot; this could evolve in future updates).
    More overworld scenes in varied locations and at different times of day would be great too, but it feels like that's already planned. I really appreciate the unique art style it's highly stylized and stands out from many existing NTR games that rely on Daz renders or traditional Japanese-style CGs. It fits the game's overall vibes perfectly.
    The assets (tilesets) and maps are also exceptionally well-designed; for instance, the zombie-infested city map isn't overly smooth to navigate due to scattered rubble, which effectively conveys the destroyed, post-apocalyptic atmosphere.

    Personally, I have no issues with the current gathering/looting gameplay. For the NTR path, you don't need to gather much anyway, and I often found myself holding back on loot because it was so abundant. I'd even suggest the dev could reduce loot drops to heighten the challenge, though the option to spawn more zombies for increased difficulty is already a solid feature and it's great for vanilla path players too.

    Speaking of which, the inclusion of a savior/vanilla path is a smart move; it should appeal to the more skeptical crowd (wink) who might otherwise avoid NTR-focused games. From what I've seen, it allows leaning into a "stealing other girls/building a harem" route, which could broaden the game's appeal and win over some critics.On a related note, the game feels remarkably polished for an early release custom UI and all with no bugs or gameplay hindrances that I encountered. That's a huge plus for an RPG Maker title with this level of customization.Props to the dev;it's exceptionally well-made.

    Overall, this game is incredibly promising. It earns a well-deserved 5/5 based on its current state upon release. It has the potential to become one of the best NTR games I've ever played or even one of the best RPG Maker games period, if not the best. I'm personally rooting for the dev and plan to support the project so it can gain the recognition it deserves. If not now, then definitely by v0.2 I'm convinced it won't disappoint!
  3. 3.00 star(s)

    Every1sGrudge

    Rev @ Forbidden Orders [v0.1]

    Art's stylized, I like it. Even the chipset characters.

    Writing needs to get out of its own way and mine. Too verbose, too often broken up by pointless RPGMaker walk-six-squares-right-then-hit-button faffery. Scenario's been done multiple times as has the narrative. Characterization is fine, even if the first couple of guys seem to be trying to drown each other in soy.

    Porn was one of the few instances I can remember of art being let down by porn instead of the opposite. Current lack of bathroom kinks and no zombie dogs are a plus.

    Technical gripes start at run speed and reach clear through to text speed. Kept having Skip Dialog-sama heroically try to save me from the writing by randomly turning itself on, which was hilarious on one hand but made me worry I'd somehow zoom past the porn I was here for on the other hand.

    TLDR: Tits were nice.
  4. 3.00 star(s)

    CrazyEDY

    Rating: Forbidden Orders [v0.1] [MegyMonster]
    ---{ Graphics }---
    ☐ One of the best ever made
    ☐ They are really good
    ☑ Made with love
    ☐ Nothing special
    ☐ Looks boring
    ☐ Damn thats trash
    (Animated? ☐ Yes / ☐ No / ☑ Not everything)

    ---{ Gameplay }---
    ☐ Very good
    ☐ Good
    ☑ It's just gameplay
    ☐ Watch paint dry instead
    ☐ Just don't
    (Genre?: )

    ---{ Audio }---
    ☐ Eargasm
    ☐ Good
    ☑ Nothing Special
    ☐ Bad
    ☐ I'm now deaf

    ---{ Difficulty }---
    ☐ Too easy
    ☐ Easy
    ☑ Easy to learn / Hard to master
    ☐ Significant brain usage
    ☐ Difficult
    ☐ Dark Souls
    (☐ Can be Changed)

    ---{ Story }---
    ☐ It'll replace your life
    ☐ Lovely
    ☑ Good
    ☐ Average
    ☐ Some lore
    ☐ No Story
    (☐ Wasn't good enough to read it all)

    ---{ Game Time }---
    ☐ Long enough for a cup of coffee
    ☑ Short
    ☐ Average
    ☐ Long
    ☐ To infinity and beyond
    (☐ Got a Full save Mid Game)


    ---{ Bugs }---
    ☐ Never heard of
    ☑ Didnt see some
    ☐ Minor bugs
    ☐ Can get annoying
    ☐ ARK: Survival Evolved
    ☐ The game itself is a big terrarium for bugs

    ---{ H-Content }---
    ☐ Almost too much
    ☐ A lot
    ☑ 50/50
    ☐ Could be more
    ☐ Not enough
    ☐ Even children could play

    ---{ Do i keep the Game? }---
    ☐ Yes
    ☑ No

    Last words:

    It's difficult to form an opinion about a game that has just released version 0.1, but I still want to emphasize the potential this game has and I'm looking forward to updates.
  5. 5.00 star(s)

    Miracle.

    Just finished playing the romance side of things and I would say I am very happy with the production of this game. There is a lot to unpack and so here it is:

    POSITIVES:
    A.) Sprite Animations (including the H-scenes one):
    Megy if you're reading this you completely blown me away with how you started this game. I honestly thought that the sprite for the characters would be your run of the mill design but damn even that was animated. From the movement and even the jiggly physics, kudos to you.

    B.) Art and character design:
    Very pleasing and appealing character design. Main and sub-heroines are well-endowed but not exaggerated.

    Needs tuning:

    A.) Gameplay Mechanics:
    I know that this just the first version of the game but the scavenging is by far it's weakest part. Finding supplies are a bit of a hassle to do because they blend in with the surrounding areas and while there is a indicator for it, you still can't see it easily.

    I also find the zombies a bit jarring because they just move so fast and while you can maneuver around it, they can still hit you when entering buildings (hope you can fix this). Also the spawn of the loots should just be in a fixed location or if you want it to be more dynamic, you can make the loot be gathered through containers.

    And the last is the map item you buy in the shop, I am gonna be really honest I find it pretty much the most worthless item EVER. Like I was hoping for a mini-hud of where the loot could be but instead I get a map of where they spawn. I know it seems harsh from the tone of it but honestly when you're buying upgrade items it should make you're runs safer and more efficient instead.

    B.) H-animations
    This is a separate one from the one I mentioned above, this one focuses only on the illustrated animation when there's an H-scene. The animation has a foundation it just needs a bit of oomph, like a few extra frames so you can actually feel the impact of the scene. Doesn't need to be a 4K Ultra HD animations just one that makes it feel organic and more erotic.

    Overall, I like the core foundations of this game just needs a little bit more refining in the QoL department. I'll be watching this peak with great interest.
  6. 5.00 star(s)

    valkyriec

    Amazing game even in v0.1! I’m excited to follow development and cheer you on. It already feels polished and packed with potential. The art style is unique, with charming scenery. Can't wait for more!
  7. 5.00 star(s)

    FiloPernofolus

    Really good NTR game, to avoid NTR you must git gud. One of the best games out there, hope the creator keep up the good work and adds more scenes with Eve and Nora. Difficulty level right now is fine for me, I hope to get more chances to fuck Eve as the main player, also there should be a way to get back at Andrew.
  8. 5.00 star(s)

    YEYEBO1

    I'm actually excited for this, it's looked very promising. I hope at least the other characters have some scenes or sex scenes I guess.

    I'm not gonna lie, I don't know if this is truly is NTR, liked fully NTR, but it does looked like NTR can be avoidable (by doing grabbing all the 3 supplies, if you don't want to, it's lead to NTR route).
  9. 5.00 star(s)

    falk42

    Early days, but this is a keeper, I love avoidable NTR where that route actually gets some quality content and is not just a dead-end fig leaf, even if NTR is the main focus (or so I've heard). There are some nice netori and maybe harem elements as well, we'll have to see how it plays out.

    The MMC, while far from perfect also has a lot of potential to humiliate the wannabe bull eventually, something I hope we'll see in this game. Thankfully the dev has opted against giving him the usual super small pecker trope treatment and instead "just" some endurance problems. These can be worked on, as the game has already hinted at, so we may see some development here.

    The FMC is also quite likable and not the often employed brain-dead cum-dump who starts jumping the bull for the flimsiest of reasons. The MMC has to fail thoroughly to drive her into his arms and the usual rage factor doesn't apply. Her corruption takes a good while, i.e. many failed attempts at scavenging -

    Some state that the event is currently too easy and failure has to be intentional and while that's true for now, I think it would be easily fixed by implementing a more elaborate difficulty system (e.g. provisions, time in the zone in addition to the number of zombies) that makes the game easy or hard depending on the player's style.
  10. 5.00 star(s)

    Brown-eagle

    I will give it a 5 star rating based on the Story, art and potential. I'm always on the lookout for unique NTR games that have a unique perspective contrary to the usual stories of the ntr genre that many other devs recycle over and over. This game seems to have started off really good. I hope the Dev doesn't deviate from the story and choices he has already implemented and keeps a fresh, linear and unique story going for many more updates. Good luck
  11. 3.00 star(s)

    critic specialized in NTR

    Well, the game has excellent art, a very good setting, especially the tutorial, which was very beautiful. The characters are cool, not amazing, but they're sufficient. The cutscenes have a type of animation that works well with the art. The FMC is attractive and has a good character, both for NTR and vanilla. Up to that point, I believe the game is excellent. However, there are points that I think are worth mentioning, as some people might find them bad or think they could be better. The game sells itself as a game with multiple routes, mainly an NTR route and a vanilla route, where you have to leave the shelter and look for supplies, which are extremely easy to obtain. This keeps your girlfriend out of work and supports you both alone, easily avoiding the NTR route; be useful and the antagonist won't go after your girl. However, I think that's where the game starts to falter: in terms of narrative and execution of the routes, especially the NTR route. Based on the comments, I believe I'm not the only one who thinks the intentional failure is a lazy approach to the NTR route. Furthermore, there's no MC POV in this route; there's a quick interaction when the MC talks to his girlfriend, who's naked in the room, and that's it. No hidden NTR or anything that justifies the quality or effort put into developing the NTR route. It definitely feels like a lazy route. Decision-making or something similar would be much better for the NTR route than just standing there intentionally failing to lose a day and have your girlfriend taken away. It's lazy and makes the NTR route seem like it was only implemented in the game as a way to please some fans. I mean, it's the kind of game that tries to please everyone and ends up not doing anything right. Games with avoidable NTR tend to have this problem, with the NTR being just a background element, or even the opposite, with vanilla being a background element and the game being more focused on the NTR even if it's avoidable. Honestly, I still haven't figured out which direction this game leans more towards, but the NTR route definitely leaves something to be desired. Repetitive scenes, no MC POV, intentionally failing to follow the NTR formula—the route is simply morbid. The game is in its early stages, it has a lot of potential, but if the NTR route continues like this, I honestly think it shouldn't even exist. Or it would have been better if this game had been only vanilla or only NTR; it would have been much more concrete and high-quality that way.
  12. 3.00 star(s)

    ubira

    NTR might be avoidable, but the MC acts and talks like a cuckold, asking the girl to be gentle and careful during sex, using a condom, ejaculating in less than 2 minutes, paying more attention to work or anything else than to the girl.
    The game is very detailed, cartoonish, unique, and well-made.
    I would say the MC acts like a beta.
    But the game has its qualities.
  13. 5.00 star(s)

    FedoraSS

    I see a lot of potential in this game, right now its a short game, but man am i looking forward for more.
    At the moment:
    + Good writing
    + Amazing style
    + Good character design
    + Avoidable NTR
    -+Gameplay loop
    - Combat
    Likes: ubira
  14. 5.00 star(s)

    LarsJinLeonDante

    I love it

    this is clearly inspired by my favorite NTR game Survival Mission Z

    But it is also doing its own thing

    I cannot wait to see more of this game

    Beautiful art as well, FMC is a baddie

    I sent some suggestions on Discord that I think would amplify this game

    I leave it to the game developer, they got a gem in the making here
  15. 5.00 star(s)

    Itsnotmelol

    Excellent potential for this game. Not a ton of content rn, but so far everything has been fantastic for a v1. Good art style, the writing actually makes sense which is pretty rare for RPGM games, I'm very excited to see what future updates hold.
  16. 5.00 star(s)

    SomeRandomGuy01

    This is a wonderful start and extremely well put together for v0.1. So good that I'll consider supporting the project financially. The idea isn't anything new at all, but the execution really nails it. Good stuff, I need those Nora and Evelyn scenes.
  17. 5.00 star(s)

    Timbakey

    The game seems to have a great variety of options for routes, and personally I consider myself someone a little picky for picking up games with these tags. There is enough control of the routes to be invested and at this stage, the gameplay does not hurt pacing, but just breaks it down. Limiting excursions to 30 seconds and giving an option to skip them entirely is grea. And the female characters are also great. Cannot wait for the next update
  18. 5.00 star(s)

    KayofJohanna

    Incredible start. I was worried when MegyMonster went from a HTML game to a full RPGM game with art, but so far it has exceeded my expectations. Obviously there isn't a ton yet, but everything added so far is really good.
  19. 5.00 star(s)

    Azure_Lightning

    I really like the art style, it’s unique and fits the zombie theme incredibly well. The RPG visuals look very polished, and the zombie setting works great as the stage for this kind of game. I enjoy it a lot and honestly think it has huge potential.
    The character designs are excellent, and I absolutely love the protagonist; she’s really well done. Overall, it’s a very polished and well-designed game. Definitely a solid recommendation.
  20. 5.00 star(s)

    EonKain

    For a 0.1 there's enough to put 95% of this site to shame. Gameplay loop is simple to understand. Preform well = no NTR intentionally play bad / skip days = NTR. Nice set up with the NTR Survival Apocalypse back drop I really enjoy these and survival island types. Main female lead is drawn really well, and the various side objectives/ characters are interesting for you to play around with. FemC scenes show her (godlike art mr.artist) off and the writing expresses the difference in the MC / NTR Guy. This is probably the most promising game on F95with the current scope. Hopefully dev can cook for this work. Only thing I can ask for in the story/gameplay is higher risk/reward zones for scavenging.
    The only thing for a QoL I would want is an option in the menu to auto see what she's done after evening sleeping / auto sleep on bed option.