Well, the game has excellent art, a very good setting, especially the tutorial, which was very beautiful. The characters are cool, not amazing, but they're sufficient. The cutscenes have a type of animation that works well with the art. The FMC is attractive and has a good character, both for NTR and vanilla. Up to that point, I believe the game is excellent. However, there are points that I think are worth mentioning, as some people might find them bad or think they could be better. The game sells itself as a game with multiple routes, mainly an NTR route and a vanilla route, where you have to leave the shelter and look for supplies, which are extremely easy to obtain. This keeps your girlfriend out of work and supports you both alone, easily avoiding the NTR route; be useful and the antagonist won't go after your girl. However, I think that's where the game starts to falter: in terms of narrative and execution of the routes, especially the NTR route. Based on the comments, I believe I'm not the only one who thinks the intentional failure is a lazy approach to the NTR route. Furthermore, there's no MC POV in this route; there's a quick interaction when the MC talks to his girlfriend, who's naked in the room, and that's it. No hidden NTR or anything that justifies the quality or effort put into developing the NTR route. It definitely feels like a lazy route. Decision-making or something similar would be much better for the NTR route than just standing there intentionally failing to lose a day and have your girlfriend taken away. It's lazy and makes the NTR route seem like it was only implemented in the game as a way to please some fans. I mean, it's the kind of game that tries to please everyone and ends up not doing anything right. Games with avoidable NTR tend to have this problem, with the NTR being just a background element, or even the opposite, with vanilla being a background element and the game being more focused on the NTR even if it's avoidable. Honestly, I still haven't figured out which direction this game leans more towards, but the NTR route definitely leaves something to be desired. Repetitive scenes, no MC POV, intentionally failing to follow the NTR formula—the route is simply morbid. The game is in its early stages, it has a lot of potential, but if the NTR route continues like this, I honestly think it shouldn't even exist. Or it would have been better if this game had been only vanilla or only NTR; it would have been much more concrete and high-quality that way.