RPGM - Completed - Forced seeding! Dirty dungeon [Final] [Apple_Rooftop]

  1. 4.00 star(s)

    ScrollPast

    The combat system deviates from the JRPG trend just enough for me to find it engaging, but it's pretty simple once you get the hang of it. If the fights were perhaps just a bit faster to get through, it would be better. I like the idea of the player using sexual attacks to stun the enemy to finish them off.

    The animations are a bit repetitive, in the sense that you won't get too much variety across monster types. But this is made up for IMO by the amount of possible sex positions per monster (12). Pixel art is solid.

    Levels vary in quality, some are genuinely interesting puzzles that I enjoyed for the gameplay, some are confusing mazes and annoying enemy corridors.

    If you came here for story, pick a different game. This game is all action. Which is preferable to a game with a lot of poorly written story, so I can't complain about lack of plot or writing.

    The game would be more interesting if there was a "pure" path to lower lust meter and avoid sex, the game currently hard railroads you into using sex to win. A pregnancy system might have also spiced things up. This idea of sex actions in turn-based combat is an idea I really like, it's been done before, but it hasn't been done enough.

    I can't justify this being a 5-star game, but I would still give it a solid recommend. It's the final version, and it does feel like a complete game.
  2. 3.00 star(s)

    Someflares

    Average.
    Why 3/5? This game doesn't want to be played. Haha. It may sound a little crazy, but I'm seriously starting to doubt my sanity, you know?
    Let's start with the levels.
    You start the game. You meet the first enemy, one more ... leave the cleared location. You defeat, say, the boss and go back.
    To see the enemies in their places. Yes, you can dodge them forever, but in the corridor system, you just get tired of doing it. You will get tired to death. Oh yes, the game is a set of locations - labyrinths.
    Second: who invented the textures of the mirages? They fill more than one labyrinth, not two ... I counted five before the desire to kill awoke in me.
    By the way, what do you think about the enemies teleporting you to the beginning of the location? And if they fly after you? What if they follow you in the maze and can go through the walls? What if there will be a lot of them? WHAT IF IT'S STILL IN THE SAME LOCATION WITH THEM AND FLYING ENEMIES? Ha. Teleport. Hahaha. Teleport to the beginning again. Hahahahha. Yes, there are no death fines. Except that you teleport to the starting location. Did I mention that there are only mazes in this game? 1/5

    Enemies are moderately difficult. Enemies are moderately the same. But this is not a test. The main test will fall on your nervous system in attempts to avoid them or kill them on the next respawn. 3/5

    The animations are beautiful. The artist did his best, and in general I like the style. 5/5.

    Ah, and one more thing. If you love playing on android and have seen RPGMs ... don't do it. Again, this game DOES NOT WANT to be played. Your suffering from the labyrinths will be doubled. ENDLESSLY MULTIPLIED, because the heroine cannot walk exactly one cell when necessary. A lot of small elements, a lot of lags, a level with a maze of wall-lights is completely impassable due to a lack of optimization ... just don't try. However, the game is not intended for smartphones, so I have no right to rate this. Just a friendly warning.
    Enjoy animations. They are good. Enjoy the pictures, but don't kill your nervous system by trying to play this game.
  3. 5.00 star(s)

    Socratinovovic

    I simply loved it. It is unique. It is all animated, which is a good thing. There are things that could be better . Maybe it is a bit too grindy, but overall I really enjoyed it and I deeply recommend everyone to give it a try.
  4. 5.00 star(s)

    phwolf

    It's a very well made game. 2.5D RPG Maker, with turn base stuff.
    Gameplay 4/5:
    It plays like a puzzle game with it traps/teleports and the traditional "farm till you are strong enough" . I can't fault the game for that.
    There are also items you can buy that just let you overpower your enemies for 5 turns, those really make boss fights super easy. I didn't grind that much just cause of those items. It's always fun to fight a new enemy too.
    Animations 4/5:
    Lots of pixal animations, there's an entire skill set dedicated to sex moves, and basically lets you exhaust by having them cum, there's a bar that works against you too so it's best to just use sex moves when that's half way.
    It would be a 5/5 but even for pixel art it's still censored.
    Story ?/5:
    There is no story, but it kinda works for it, since it's all explained in the tutorial and just throws you into the dungeon to get into the game.

    Really great game. Very Cutesy Sexy
  5. 2.00 star(s)

    Adirtymexican666

    I love the visuals and battle system (despite battles not being appealing to me usually.)
    the reason i'm only giving this 2 stars is because how battle heavy it is.
    and how non existent the story is.
    this is one of those plot at the very start and it is supposed to motivate you to finish with nothing going forward kind of games...

    the english translation isn't even perfect with the little dialog there is...

    the ending left me with "what was the point of this?" feeling and it sucked...


    in battle you get normal attacks and sex attack's. the sex attacks eventually stun them giving opening to do free damage. and the skills were entertaining (at first) with the character animations and them having gimmicks (rapidly pressing a button, pressing buttons in a sequence ect.

    OVERALL
    if this was going to be battle focused i wish developers wouldn't extend them so much...this could have been an easy 3 star if this much time wasn't wasted.
    at least it has a beastery. once you defeat an enemy all the info is there.
  6. 5.00 star(s)

    Wilfred_Weinermeister

    Either there's some sort of benevolent god out there or I've been a very good boy this year, because this game is precisely what I've been asking for. Mechanically, it deviates from your mind-numbing standard RPGM gameplay of "use big move ad infinitum, heal when low". Instead, you are given two gauges; one for action points, another for lust. Attacking or using skills consumes AP, and lust increases as you are forcibly sexed. Additionally, the higher your lust gauge, the less AP is drained per attack. Is it novel? No. Is it more engaging than 75% of the games on this site? Absolutely.

    As for art, it's what the kids might call "kino". Everything is pixel art, and good pixel art at that. Yes, as other reviewers have mentioned, animations get repeated across enemies. This, however, did not matter to me, on account of the animations' quality (and also because I get too horned up to care). Pixel art mosaic censorship has always been funny to me instead of grating, though I understand that this is not a particularly common sentiment, so if this is a turn off, you'll have some major problems in this regard.

    Finally, general gameplay/exploration: It's okay. Many 'puzzles' make use of obfuscating your vision and forcing you to bumble around, which is undeniably cringe, but they're mercifully short. Beyond that, you should never find yourself stumped by anything in this game, unless of course you're illiterate. A common complaint I've seen is the grind/encounter rate, and I'd love to agree... if it weren't for this funny little thing called the run button. You can guaranteed escape almost any encounter in the game with no downside, and even after abusing this, I never found myself under leveled.
    Repeated mandatory fights can (and do) get stale, though I find the best cure to this to be jerking my gherkin and coming back later. Works like a charm

    tl;dr good game, good porn, and don't forget to abuse the run button, pussy.
  7. 3.00 star(s)

    cunning_linguist

    Another Battle Fuck RPG brought to you by the minds behind Welcome to Monster Musume Park Vol. 1! Unfortunately, this game isn't anywhere near as good. The advertising suggests 30 different types of monsters to H, but in reality you have maybe 2 or 3 sets of animations for each H action. So despite the enemy variety, you're not really seeing that many different H animations because they're all recycled.

    The other disappointing thing about this game is the art. Even if you enjoy puni-plush characters, the main heroine isn't very cute IMO. She just looks... jank. And because she's going to be the one you're going to see all the H animations with, you'll either dig her design and have a blast or you won't.

    It's a shame because Monster Musume's Park greatest strength was the enemy designs. Even if they palette swapped many enemies, the designs were still distinct enough to enjoy seeing the recycled animations. Here, all the enemies in the first floor use the exact same defeat animation where they go missionary but obscure the heroine so it's practically unfappable. The second area does change things up but... by then you've pretty much seen all there is to offer.

    Another thing is dungeon navigation. For some reason the devs thought it would be fun to obscure every path so that it becomes a sort of maze. There's a goddamn hidden hedge maze as early as the second area, when such a thing wasn't even present in MonMusu Park until the endgame. Your character moves decently fast and you have 8 way movement at the very least, but there's so much shit in the way at all times that navigating dungeons is a chore.

    Some positives, the combat system is pretty interesting. You have to manage a stamina bar that determines the amount of actions you can do per turn, and when it's maxed you can spend it all on one super attack when the opportunity strikes. H attacks fill up the enemy's lust gauge, and like in Acerola RPGs they become vulnerable after climax. The general strategy is to try and build up action meter with Kiai, find the enemy's H weakness, and bring them to climax so you can beat them up.

    Compared to Monster Musume Park, combat is much less of a chore since enemies don't immediately become boss tier from the second area on. Battles are pretty brisk, even the boss fights, so you're not constantly spamming items to heal/buff/debuff in order to outlast the opponent. I like what they're doing this time around, but I don't think the execution was up to par. Give this game a shot and see if you like it, it's definitely worth a try at the very least.
  8. 2.00 star(s)

    Sembei13

    It'e a 2 that can be 2,5 but not much more...

    Games without story can be fine if the gameplay make up for it, here ti's meh/passable.
    Fight mechanics are not that deep, fights are too long and there's too many of them. With some cheats I suppose it's ok, without It's really boring.

    This game tries stuff but doesn't succed a lot. Animations/pixel art are ok but the censorship really hurt in this game (I know, japan, but some anim are"yeah shove those big squares in her big squares" because of it). The 2D/3D maps look fine but are not the best for mazes & puzzles.

    A really meh game
  9. 2.00 star(s)

    kaizoman

    in the words of avgn: its an ungodly abomination that begs for apocalypse.

    i hate having to rate this game so low because the animations are all nice but the game has so many flaws that it actually deserves a 1*

    each subarea tends to be a giant "find your path to the end of the room" area with tons of enemies to waste your time. the game really takes forever, before the first boss theres only 2 types of enemies and i promise you you'll face at least 100 of each before you see the boss because they are EVERYWHERE in the most annoying paths.

    this is seriously such a giant flaw in my opinion, if you play this game i recommend you to get noclip. unless you wanna spent 20+ minutes in one room fighting the same enemies over and over.

    another thing i have to mention is how combat is kinda boring.
    basically you have an "action meter" which allows you up to 5 actions per turn depending on how charged it is. attacking drains 1 charge per attack which is alrdy stupid.
    sex however doesnt drain anything. and if you make the enemies cum (which isnt hard) they are stunned for 5 turns.

    due to the sheer amount of enemies, every battle boils down to spamming sex commands, having the enemies stunned for 5 turns and then a mix of attacking + charging so your "action meter" is as full as it can be for the next fight (as it gets saved).

    the worst part is, skills (which are actually decent in this game) require your action meter to be 5 (so full basically) and use up the entire thing for one attack.

    lots of potencial wasted due to the game being a GIANT grind shitshow. sadly.
  10. 4.00 star(s)

    clnght3

    Played it around 2 hours yesterday and it's a good game, very nice and smooth animations, fun little puzzles and good mechanics and only thing I gotta say is that sex attacks are OP, in the end comes down to how can make who orgasm first, it starts by getting harassed by the enemy but as it goes on then it's the enemy being harassed by you to win
  11. 4.00 star(s)

    The Ratist

    I`ve played this a bit and I wanted to rate it because it`s fun to play specially with RPGM engine.

    +
    Animated scenes
    Pixel
    Fun gameplay
    Gameplay mechanics
    Easy to view H scenes

    -
    Kinda hard
    Grindy
    Repetitive enemies


    I`ll still give it 4 stars (y)(y)(y)(y)(y)