I like the concepts and story themes but Game is too much pain to actually play or bugged, sorry to say. For instance mother character doesn't appear on Wed afternoon in her office as the tracking says. But even if she is there, why only Wed afternoon? Why not the whole weekdays afternoon? This game at this stage just suffers similar issues as many other sandbox games, not respecting player's time. I read there are ambitions to fill all the various places with content but if those content are not ready yet, the places do not have a place in the game. Do we really need 5 separate time of a day, especially as "noon" and "aft" are the same thing, why split that into two different times? If you insists on the game in a week calander with every character only appearing on specific time on a day, a quick fix is to give us quick way to toggle the specific day and time instead of needing to spam sleep on home, and slight rework on ui to allow toggle on all active characters that have content, display on the right. Save us unnecessary clicks and navigations as much as possible. Respect player time.