PROS
Art looks pretty, the colors in this game are really more vibrant than in the usual Daz game. Thats really well done. The animation is decent but can be janky at times. Only so much you can do given the 12 inch snake dicks in this game, any type of pose/animation will look weird with those things.
Honestly, the lore and story holds up. I find myself looking forward to what unfolds next. The love interests might tend to be super perverted and kinda base their entire personality on trying to fuck the MCs but its a pretty interesting narrative - The MCs are super innocent as they were raised in a church setting but they're slowly getting corrupted by the other LIs, hence the game's name.
Although the gameplay is strictly linear, the path your character takes isn't. You can make both MCs honest and loyal to each other or you can have them cheat with others, as of Ch4 v0.5, the loyal path is barebones but the cheating path is stacked in comparison. I like the love interests better anyway, the innocence of the MCs can get boring. At the very beginning of the game, the grandma tells a story of how 2 lovers seemed destined for each other but they eventually broke off and found love elsewhere so I hope this is a hint that we can make the MCs do the same.
One nice touch is the dresses/clothes for the characters changes most days.
Choices do kinda matter, mostly with the direction of your personality. I like how it shows your sexual history and who took the virginity of the specific sex act. If you are dom, certain scenes happens. If you are loyal, some things might or might not happen.
CONS
Idc or mind that its RPGM or renpy or whatever. My issue (and I think the issue of a lot of players) is that is not really using the strength of RPGM. What people look for in a RPGM game is the extensive roleplaying mechanics like open-ended world to pursue multiple quests at your discretion, some sort of leveling/equipment system, merchants to buy and sell items/armor, and fun combat (that isn't spam attack button until the opponent dies, yes, I'm referring to this game's combat system). This game doesn't do any of that. Its not really an open-ended game. Once you finish Objective A, you MUST do Objective B, once you finish Objective B, then you MUST do Objective C, once you finish Objective C, you MUST do Objective D and so forth. Its pretty linear and you cant select what to do or pursue. Either go all in or make it a painless renpy game with minigames here and there. I think this fits the formula of this project. Whats very weird to say is that I see better combat in renpy VNs than in this RPGM game. Its like saying a plane does a better job at being a car than an actual car that designed to be a car lol.
Gameplay - As mentioned, the combat is extremely barebones. 95% of the gameplay in this game is just walking to your destination or finding out where to go. I think this might be the reason most people give up on the game or don't even try it. Which is very unfortunate as I think he has a good thing goin here, just some design choices are horribly mismatched. The minigames are not really fun and moreso grindy. Some are bugged like the farming minigame, its wants you to button mash, but sometimes pressing the action button doesn't register into the game. So im button mashing like crazy but the game doesn't recognize it. Overall, I did not enjoy the gameplay.
The penis size is just laughably and cartoonishly big. If the character performing a bj has her mouth so wide open you'd think she was eating a Big Mac, but the penis still clips through the jaw then you know its way too fucking big to the point its not immersive anymore. They essentially look like they are dislodging their jaws just to fit it in.
Art looks pretty, the colors in this game are really more vibrant than in the usual Daz game. Thats really well done. The animation is decent but can be janky at times. Only so much you can do given the 12 inch snake dicks in this game, any type of pose/animation will look weird with those things.
Honestly, the lore and story holds up. I find myself looking forward to what unfolds next. The love interests might tend to be super perverted and kinda base their entire personality on trying to fuck the MCs but its a pretty interesting narrative - The MCs are super innocent as they were raised in a church setting but they're slowly getting corrupted by the other LIs, hence the game's name.
Although the gameplay is strictly linear, the path your character takes isn't. You can make both MCs honest and loyal to each other or you can have them cheat with others, as of Ch4 v0.5, the loyal path is barebones but the cheating path is stacked in comparison. I like the love interests better anyway, the innocence of the MCs can get boring. At the very beginning of the game, the grandma tells a story of how 2 lovers seemed destined for each other but they eventually broke off and found love elsewhere so I hope this is a hint that we can make the MCs do the same.
One nice touch is the dresses/clothes for the characters changes most days.
Choices do kinda matter, mostly with the direction of your personality. I like how it shows your sexual history and who took the virginity of the specific sex act. If you are dom, certain scenes happens. If you are loyal, some things might or might not happen.
CONS
Idc or mind that its RPGM or renpy or whatever. My issue (and I think the issue of a lot of players) is that is not really using the strength of RPGM. What people look for in a RPGM game is the extensive roleplaying mechanics like open-ended world to pursue multiple quests at your discretion, some sort of leveling/equipment system, merchants to buy and sell items/armor, and fun combat (that isn't spam attack button until the opponent dies, yes, I'm referring to this game's combat system). This game doesn't do any of that. Its not really an open-ended game. Once you finish Objective A, you MUST do Objective B, once you finish Objective B, then you MUST do Objective C, once you finish Objective C, you MUST do Objective D and so forth. Its pretty linear and you cant select what to do or pursue. Either go all in or make it a painless renpy game with minigames here and there. I think this fits the formula of this project. Whats very weird to say is that I see better combat in renpy VNs than in this RPGM game. Its like saying a plane does a better job at being a car than an actual car that designed to be a car lol.
Gameplay - As mentioned, the combat is extremely barebones. 95% of the gameplay in this game is just walking to your destination or finding out where to go. I think this might be the reason most people give up on the game or don't even try it. Which is very unfortunate as I think he has a good thing goin here, just some design choices are horribly mismatched. The minigames are not really fun and moreso grindy. Some are bugged like the farming minigame, its wants you to button mash, but sometimes pressing the action button doesn't register into the game. So im button mashing like crazy but the game doesn't recognize it. Overall, I did not enjoy the gameplay.
The penis size is just laughably and cartoonishly big. If the character performing a bj has her mouth so wide open you'd think she was eating a Big Mac, but the penis still clips through the jaw then you know its way too fucking big to the point its not immersive anymore. They essentially look like they are dislodging their jaws just to fit it in.