[S>Artist 2D] [S>Programmer] [S>Writer] Paid Freelance GameDev for hire (renpy/design/artwork/UI/sounds/writing/QA/translation)

5.00 star(s) 7 Votes

Saki_Sliz

Well-Known Member
May 3, 2018
1,403
994
Very cool, really like the polish and nuance detail you did with the UI (the fade in for the selectables was a nice touch)
 
Mar 2, 2020
77
57
Very cool, really like the polish and nuance detail you did with the UI (the fade in for the selectables was a nice touch)
Thank you :3
Doing this kind of stuff improving UI/VFX aspects is by far the coziest process in this whole game development gig ^.^
 
Mar 2, 2020
77
57
Bump. Updated op-post, lately my focus switching more & more unto all the gamedev-stuff that is not digital drawing.
Stay thirsty.
 
Mar 2, 2020
77
57
Bumping with, of all things, a couple collages!
These take 20x less effort than drawing but sate one's will to express.
Perhaps if weaponized, can be turned into yet another toolkit of means to produce :3
chocho.png venera.png
 

Corellien

Member
Aug 19, 2019
182
175
Contact via discord:
themaskedman#2071
You can also try PM here, but that might take some time to reach me.
Feel free to contact me if anything of the above interests you. Also, if you're a game developer/artist/writer/coder/etc looking to network, you're very welcome to get in touch.
Hi, I've send you a request in Discord. I'm a writer with a early stage game project and I'm looking for contacts/advices.
 
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Mar 2, 2020
77
57
Great job! I love your art style and admire your effort in this. I'll be looking forward to seeing more projects and artwork from you.
Good luck!(y)
Thanks a lot and good luck to you too!

Updated OP-post, did some actuality-update to the skill pool.
 
Mar 2, 2020
77
57
Bumping with something fun today:
Using StableDiffusion neural network to post-prod a colored pencil drawing.
At stage 1, we're taking a photo of a pencil drawing
Stage 2, paint it & place lighting hints
Stage 3, we feed it to SD's img2img & have a bunch of results
Stage 4, clean up the greenscreen (coz SD cannot into transparency) & enjoy
1665722442338.png

Drop by if you've work, lookin' for sane gig to jump into
 

Corellien

Member
Aug 19, 2019
182
175
Stage 4, clean up the greenscreen (coz SD cannot into transparency) & enjoy
View attachment 2099800
Waw, very nice fire skull!
If I may a suggestion, in order to suppress the last green zones around the picture, you can select the empty zone, dilate the selection by, like, 10 pixels, then use Replacment of color, select a green pixel and modify the color to black. The border can be less green after that. But only if you like it more.
My try here:
1665731855426.png
 
Last edited:
Mar 2, 2020
77
57
OP updated
Recently, along with general werk stuff,
oof.png
been hacking at something *peculiar* on the side:
tnt.png
Might drop a vid soon, or actually start up a dev. thread even.
Peace <3
 

CassieBare

Member
Game Developer
Jan 25, 2020
416
933
Still available? I'm looking for UX/UI for sugarcube and potentially some other coding work
 
5.00 star(s) 7 Votes