Great concept for an early build and there's plenty of room to grow. I like the cutesy artstyle of the gameplay contrasting with the more detailed art in the cutscenes. Mechanics are fairly solid and easy to pick up.
However, i have to criticize the boss fights which, at the moment, are an exercise in frustration. Attack patterns are too fast random and impossible to predict and the hitbox for Nene is too big. This makes it very easy to get stun locked in the middle of battle. And with currently no way to level up the Nene's stats, the whole thing just feels unfair.
However, i have to criticize the boss fights which, at the moment, are an exercise in frustration. Attack patterns are too fast random and impossible to predict and the hitbox for Nene is too big. This makes it very easy to get stun locked in the middle of battle. And with currently no way to level up the Nene's stats, the whole thing just feels unfair.