v0.5
Pros
+ Nice art
+ Gallery
Cons
- Very little new content from v0.45 and the new content is difficult to access. Nothing new under quest, no character progression available for any of the 3 love interest characters
- Mana gauge does not display a number, which makes using cards with a mana cost annoying. Even though the mana gauge looks segmented, it's not equally segmented by 10 or 20.
- HP does not recover from sleeping. Also, not clear how to use consumable items (HP, Mana, and shield potions)
- Can't adjust audio settings within the game, only in the Main menu
- Key words on cards are not explained (e.g. Exhaust, Vulnerable)
- The cost to remove cards from the deck varies even though it's the same card (e.g. "Block" costs $50-$71 to remove). Why?
- Enemies have abilities like: "Each time a holy-related card is used, the enemy next attack will become more powerful". How much more powerful? Which cards in my deck are holy?
Conclusion
A very bare bones card game with scuffed UI. Aside from redoable dungeons, and a few new cards, there's no new content in v0.5 that you couldn't do in v0.45. Most of the problems from v0.45 are still there and there are no signs of it going away
Pros
+ Nice art
+ Gallery
Cons
- Very little new content from v0.45 and the new content is difficult to access. Nothing new under quest, no character progression available for any of the 3 love interest characters
- Mana gauge does not display a number, which makes using cards with a mana cost annoying. Even though the mana gauge looks segmented, it's not equally segmented by 10 or 20.
- HP does not recover from sleeping. Also, not clear how to use consumable items (HP, Mana, and shield potions)
- Can't adjust audio settings within the game, only in the Main menu
- Key words on cards are not explained (e.g. Exhaust, Vulnerable)
- The cost to remove cards from the deck varies even though it's the same card (e.g. "Block" costs $50-$71 to remove). Why?
- Enemies have abilities like: "Each time a holy-related card is used, the enemy next attack will become more powerful". How much more powerful? Which cards in my deck are holy?
Conclusion
A very bare bones card game with scuffed UI. Aside from redoable dungeons, and a few new cards, there's no new content in v0.5 that you couldn't do in v0.45. Most of the problems from v0.45 are still there and there are no signs of it going away