Hey, that was a pleasant surprise!
And listen, I don't usually play futa games. And even when I do, I usually end up skipping it all just to see the scenes (because I don't usually like the build up).
But this one, even if it might be too early to be sure, does a good job at that.
The only thing that confused me a bit was the NTR and depravity paths. Since NTR right now is netori I couldn't differentiate them much. Depravity felt a bit more forced, closer (but not there) to non-con. NTR as netori felt exactly that.
And I think it would make sense to know which path the choice leads before choosing. But it is not an issue, really. I just think it would make more sense as in the player making choice, like: "try to conquer/steal her" (which uses the flower as an interest to get her attention, being the ntr path and where the LI does things willingly) vs "try to dominate her, or smth like that" (being the café path which will lead to a more dom/corruption content). In the end it is just the order or phrasing, you know? Nothing critical.
The scene(s) did have a decent build up (specially the NTR path).
I liked how the FMC plays the "urge" role, not going retarded because of it, but also going for what she wants. Feels like a game where you will actually make the choices you want and not be played around.
The animations were chosen well. It plays well on the futa "stereotype" of fucking, but not going straight for weird positions, endurance or anything just too "unlikely", let's say. They were on point I'd say.
Overall, it was a very good first impression.