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HardcoreCuddler

Engaged Member
Aug 4, 2020
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[progress dialogue] should be on Z, not on X.
As is, you're almost guaranteed to shoot npcs when you finish talking to them.
I agree with this, but the NPC's at least have a pretty decent HP bar so I've never accidentaly one shot any of them
 

iamnuff

Well-Known Member
Sep 2, 2017
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I agree with this, but the NPC's at least have a pretty decent HP bar so I've never accidentaly one shot any of them
Yeah, and they don't react to one or two bullets.
Even so, it's bad design.

Likewise, in every other game on this site, Z is confirm and X is back when in a menu, but this is the reverse.
You've gotta focus on your user experience.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
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Yeah, and they don't react to one or two bullets.
Even so, it's bad design.

Likewise, in every other game on this site, Z is confirm and X is back when in a menu, but this is the reverse.
You've gotta focus on your user experience.
I really don't see how that's bad UX.
Some games also switch E around with F or even G. Others switch I and Tab. Other less combat-oriented have primary actions on left click and attacks on right click.
A different control scheme isn't bad UX, especially when you can change it...
I don't remember the last game that I played without changing my controls.
 

iamnuff

Well-Known Member
Sep 2, 2017
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Some games also switch E around with F or even G. Others switch I and Tab. Other less combat-oriented have primary actions on left click and attacks on right click.
Switching E with F or G is fine.
Switching E with ESC is not.

It's ok if the button I reflexively press doesn't do what I wanted it to do, but it shouldn't do the exact oposite.

I don't want to go backwards when I think i'm pressing confirm. I don't want to undo my choice or even close the whole menu because of muscle memory.

That's bad design. There's so many other buttons on the keyboard, why would you take the exact two that are most commonly used and then reverse them.

it's like playing a Japanese import-game on playstation and having confirm be O and back be X on the controller.


A different control scheme isn't bad UX, especially when you can change it...
Can you change it?
Where?
 
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HardcoreCuddler

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Aug 4, 2020
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Can you change it?
Where?
>complains about something
>you can change it
>you can change it? where
>
F95
>checks out
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it's awesome to me how you all decided to boot up a browser, go to f95, log in, go to this forum and compain instead of just checking the game settings
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rk190

New Member
Dec 13, 2017
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I'm surprised that there's still no way to progress sex animations at your own pace after you get KO'ed. Did I somehow miss an option somewhere? I shouldn't need to unlock a gallery to view an animation for more than 10 seconds at a time. At least it can be controlled for npcs, but the best scene in the demo no longer has a creampie.

Edit: So it turns out that Faye's scene in the demo was bugged, and will have a creampie in the full verison.
 
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HardcoreCuddler

Engaged Member
Aug 4, 2020
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Wait so, if the first boss is deactivated, it means we literally don't have access to the rest of the game or is their a way to bypass it ?
there's a massive screen when you start the game that explains that this is a demo.
it also tells you it's a demo when you try going to the boss.
so idk it may be a demo
 

Nosian

New Member
Mar 23, 2021
13
10
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This is looking good. I've only been watching it for a couple of years but I am getting hyped about it maybe actually getting released.
 
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