beebooboobop
Newbie
- Jan 28, 2021
- 52
- 21
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Count with me, this game has taken the entirety of:Development began in January 2015, so the game is in its eighth year of development.
Also this game has been too protected by communities from the beginning, (many critics posts has been removed too)Count with me, this game has taken the entirety of:
- 2015 (first year of development)
- 2016
- 2017
- 2018
- 2019
- 2020
- 2021
- 2022
- 2023 (ninth year of development)
That'll be a BIG nope. It's still same as usual with barely any contentBeen a few years since I touched this, because it being broken up into parts seemed like a hassle. Is this a single download and playable from beginning to end of the current available content?
I totally agree with this. In fact, it's the "good" here that has sparked interest in people for a long time now. I would go beyond that it is just the data banks though. I found that in those paragraphs alone, the wording itself is really clunky at times, sometimes saying the same statement over and over again, adding to the text. It happens in cut scenes, too, albeit they are a bit more interesting but also more mandatory. The gripe is that the "good" has always been a constant, the endless delays are from the lore dumps that actually negatively impact the game, not the other way around. A lot of previous criticism was from the use of resources, not the gameplay itself. It's really a shame that HW didn't consult anyone before hiring all the voice actors because I feel like many of us saw this issue a mile away.I prefer to voice my opinions here than in the HW's discord and risk causing a ruckus there.
The Good:
The Bad:
- I think the game plays well and have a beautiful art direction. The level is great, the animations are smooth and clean.
- I do like the "game-over"cutscenes, they are light-hearted and funny. I (in my humble opinion) detest cutscenes were the protagonist is forced into sex against its will (all this rape bs leaves a bad taste in my mouth, it is disgusting!). Also, sorry to say, but I think that the cutscenes beats most of the souless Daz content that we see day-after-day here.
- It is a plataformer. A breath of fresh hair against the tsunami of Renpy novels.
- I really think the characters are cool and look striking, all of them.
- The databanks. THE FRIKKING ENDLESS DATABANKS. I mean, when I started playing it, I read them all... But the middle of the game, I simply couldn't. They didn't add anything and was just a lore dump. MasterXY wrote exactly what I felt. In the end, I just skipped through them.
- Could have used more cutscenes instead of endless walls of text.
I don't think HW is a bad writer, far from it. But he could had used a little restraint with the story, really. I do think it is a nice lore for a hentai game, but it is just too much sometimes.
That said, I do hope for a final release. I really think there is a imense potential there.
HW wants to make a great game, and he wants to release it finished, which means sacrificing time for quality. I don't know for sure about Triangulate and FrougeDev but HW does full time develop the game.and yet, he doesn't, for nearly a decade...
the way you speak, it sounds like its the sole source of income they have, meaning they full time develop this game? seriously?
there are way more complex and harder to make games made by single developers in less than half the time and the money received
It's not because of a sale right at the beginning or whatever, not sure where you got that idea. Steam does not allow people to sell a game for cheaper than its Steam store price on any other storefronts. This includes Patreon, so if HW honored the $10 backer reward they could not release the game on Steam.I mean, I can get criticism of release being later than originally promised, but the future fragments team has been very transparent about setbacks as well as straight up going "you don't need to support the whole time, if you paid 20 bucks over your time as a supporter, you'd get the whole game when they release it even if you stop.
And when they mentioned that due to how steam would require a sale right at the start that they could no longer honor the 10 bucks donated for full game instead of the 20, they also offered refunds.
Do you need to retake second grade? Do you know how to count?Count with me, this game has taken the entirety of:
- 2015 (first year of development)
- 2016
- 2017
- 2018
- 2019
- 2020
- 2021
- 2022
- 2023 (ninth year of development)
You're so close to understanding it. But you're wrong on the last mark. Rather than being used to deflect flaws, one of the reasons HW is making this game is to show to a wider, normie audience that porn games can be high quality works of art. So the proper reaction would ideally be a normie or average game journalist realizing "Wow, I thought all porn games were low-quality garbage, but this has some real value to it."Future fragments from what we've seen up until now should have been a book or VN. It feels like HW wanted to write this as a novel, but wanted the added money that comes with making games. The sex being added in so that any critics couldn't point out any flaws in gameplay as "its just a hentai game, what did you expect?".
Nobody is forcing you to read the databanks, my guy. lmao. HW expects that a lot of players would simply skip them and that's alright.The databanks. THE FRIKKING ENDLESS DATABANKS. I mean, when I started playing it, I read them all... But the middle of the game, I simply couldn't. They didn't add anything and was just a lore dump. @MasterXY wrote exactly what I felt. In the end, I just skipped through them.
This demo is the first level of the full game, nearly 1:1 with what you'd experience at release.Been a few years since I touched this, because it being broken up into parts seemed like a hassle. Is this a single download and playable from beginning to end of the current available content?
Having the game be fully voice acted was, as far as I know, a part of the plan from the very beginning. Nothing you could have said could have changed his mind on it, and if you don't like it tough luck I guess.A lot of previous criticism was from the use of resources, not the gameplay itself. It's really a shame that HW didn't consult anyone before hiring all the voice actors because I feel like many of us saw this issue a mile away.
What I did there was turn on all the fans wait until they get close the far right and when you jump hold down the jump button and they will push you right up through each fan and you'll pop up out at the top.Ok, what the fuck is the deal with the room with the 3 fans moving back and forth? Like, seriously, how do you get up past them? I've been ramming my skull into the fucking wall for 30 Goddamn minutes with this shit.
The thing about worldbuilding is, less is often more because it allows the audience to let their imaginations fill those spaces. Nothing wrong with fleshing things out later down the line in a sequel or tie-in, but for an initial entry into an IP - not every single detail about the world needs explaining or even acknowledging.I remember entering a room and seeing 2 databases next to eachother and just feeling dread. I dreaded coming across them. Because I want to enjoy the lore and immerse myself in the world, but the way the its set up makes it extremely difficult to because you're just bombarded with lore, names, places none of which mean anything to you and as soon as you learn about something you're just bombarded with unrelated lore that's sometimes not even relevant to the plot or world building. I feel exhausted after having played this, and I didn't even touch my dick once lol.
I've always been a fan of environmental story telling, for example in anthophobia I remember there was a barricaded room with a single normal zombie inside, after killing it you could discover in back of the room a tape? which contained the man's last words while also providing lore to the world, it was fantastic. I contrast that with this where you have a silver databank in a hole telling of a guy who died or a battle that took place and thats it. At very least could add a body or something.
I agree with you, but that's not a high bar, at all. Beyond learning to use the tools, those take about as much effort as a somewhat stubborn shit.Also, sorry to say, but I think that the cutscenes beats most of the souless Daz content that we see day-after-day here.
I'd like to remind you, that in 2-3 months it will be 9 years so saying "it's not 9 years, its only been 8 years and 9-10 months" is not the epic own you think it is lolDo you need to retake second grade? Do you know how to count?
Jan 2016 One year anniversary of development
Jan 2017 Two year anniversary of development
Jan 2018 Third year anniversary
Jan 2019 Fourth year
Jan 2020 Fifth year
Jan 2021 Sixth year
Jan 2022 Seventh year
Jan 2023 Eighth year
Jan 2024 Ninth year
To prove your point, I'd like you to name 1 hentai game which was hurt as a result of having too much porn sex animations (so I and rest of the thread can go play that), my experience has been games like that are usually extremely well praised. The point most of us are making about future fragments is there is so much story/databanks/lore that it actually hurt the hentai game and is appealing to a different market than the original demographic.And again, if you think this time should have been better spent just adding nothing but sex animations at the expense of any real story you ought to look for a different developer's games.
I guess that's nice for the dev and I'm happy for him, but does no one else notice the needless risk taking to appeal to a demographic that may or may not exist? You're placing all your bets on this game being a homerun rather than focusing on making a great game for your demographic you've targettedYou're so close to understanding it. But you're wrong on the last mark. Rather than being used to deflect flaws, one of the reasons HW is making this game is to show to a wider, normie audience that porn games can be high quality works of art. So the proper reaction would ideally be a normie or average game journalist realizing "Wow, I thought all porn games were low-quality garbage, but this has some real value to it."
But many of the NPC's will often have dialogue that refers to those same databanks so by not reading them you are missing context for NPC's which makes the game worse as a result. "I have no idea who or what this NPC is talking about but Talia is talking like she knows him". I'm also not even sure who these databanks are suppose to appeal to because I feel like even visual novel players wouldn't enjoy this because most databanks are not related to the story, sometimes barely even related to the lore.Nobody is forcing you to read the databanks, my guy. lmao. HW expects that a lot of players would simply skip them and that's alright.
Could not agree more, I feel like you could remove half the current databanks in this demo and people wouldn't even be able to figure out which ones were removed especially if you removed the ones that don't contribute to the world building/NPC's very much.The thing about worldbuilding is, less is often more because it allows the audience to let their imaginations fill those spaces. Nothing wrong with fleshing things out later down the line in a sequel or tie-in, but for an initial entry into an IP - not every single detail about the world needs explaining or even acknowledging.
I'm sure most of these NPCs don't make a difference to the overall story, but it's not that different than flavor text for items in any other game right? It's just some fun little info for people who enjoy that kind of thing and make the world feel a bit less empty.But many of the NPC's will often have dialogue that refers to those same databanks so by not reading them you are missing context for NPC's which makes the game worse as a result. "I have no idea who or what this NPC is talking about but Talia is talking like she knows him". I'm also not even sure who these databanks are suppose to appeal to because I feel like even visual novel players wouldn't enjoy this because most databanks are not related to the story, sometimes barely even related to the lore.
My favorite databanks are the ones I can skip if I don't want to read them or get new dialogue options. My least favorite databank is the only one that you can't skip, those 6-8 button presses really inflate how long the game takes to complete.Point is about the databanks I can almost guarantee you no one outside of his most ardent echo chamber supporters are enjoying those databases and I would challenge people to tell me about their 3 favorite silver databanks in game right now without opening the game.