VN Ren'Py [Game Dev Journal] Cloe's Descent

AlterxArt

Formerly 'Alter3D'
May 11, 2020
13
29
Hi!
I'm developing a short game about the corruption of the protagonist: Cloe
Details about the story in this comment

The game is on early stages but its inteded to be pretty short, I'd like to test the waters for my newly opened Patreon ( ).
Here are some pinups of her:
2.png
1.png 3.png
 
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AlterxArt

Formerly 'Alter3D'
May 11, 2020
13
29
I never heard of self corruption. How's that possible? I will see it in your game though.
Thanks for your interest!

I'm still working on the concept, it will be a corruption game for sure, but I would rather avoid the player controlling Cloe so I had to make some tweaks to the concept.

Right now the story goes like this:

One day the MC (Cloe's brother) receives a call.
She has been laid off and needs a place to stay. The story would take place in a 18 weeks period while she gets a new work after that you'd get a different ending depending on your choices.


Key features:
-Cloe won't fuck anyone else but the MC.
(I would like a gangbang scene in the final game, so I will make it as an ending if the demo gets some attention and the player is into sharing content, explicitly, though choices)

-Stats based gameplay.
I'm thinking just Money for the player, and Lust, Submisivenes, and Boldness for Cloe.

-Random events between weeks.
Influenced by her stats, Sort the Court simple choices that sometimes can unlock a scene, probably not more than 10 in the demo.

-One liners for MC dialogues
I hate when devs make me say cringey stuff or the MC dialogues simply doesn't align with what I would've said in the slightest.
MC will have vague, simple choices for his dialogues:

•"Express your concern."/ "Encourage her"
•"Say you'll always support her." / "Imply you want her out of your apartment."

I like this style because the player can imagine the way they'd talk in each situation (you're probably smoother than me anyways, lol)

-----

Amount of content for the DEMO:

3 Story events
3 (very basic) possible endings.
10 possible random events.

- Random events sometime have 1 image attached to them.
- Each scene will have between 4-6 images.

So I'm thinking of a total of around 40 images on a 5 to 10 minutes of gameplay.

-----
I'll post some more pinups this weekend while I work on these systems.
 
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PurpleLineStudios

New Member
May 15, 2025
7
6
I'm working with Renpy, I've used RPGM before but people don't seem to like it.

I know my way around both though.
Congrats on being the first comment (thanks, lol).
lol thanks, I've actually been around forever I just started a new profile for launching our game.

What generation of Genesis are you working with? I see this style of model used occasionally and I'm just curious if there's a reason you aren't using G8 or G9 (or even G3).
 
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AlterxArt

Formerly 'Alter3D'
May 11, 2020
13
29
lol thanks, I've actually been around forever I just started a new profile for launching our game.

What generation of Genesis are you working with? I see this style of model used occasionally and I'm just curious if there's a reason you aren't using G8 or G9 (or even G3).
For renders I don't use DaZ, I work directly indide VaM. It's just what I'm used to. In most cases I can pump out a scene with around 8 poses for pinups in 1hr.

If it were just posing I can get like 15 at most in an hour.

Simple sex animated loops take 20 mins, 1 hour for complex ones.

I get that G8 & G9 simply look better, no contest, but I know how to make these shine, and I wouldn't be able to replicate that amount of content/time ratio on Daz, so lets say its a game design choice.