Progress update (Its a mess)
7 out of the 14 scenes already have their corresponding renders, meanwhile I'm battling against the code in an attempt to design a more 'arcade' and fast phased feeling during the gameplay, the intent is to deliver a short and substantial experience, so I'm trying to pack up as much content in as little gamplay time as possible.
A new 15 pictures set will be released during this week to keep the marketing going in the meantime.