it would be a game where you control a tentacle, it would be physics based, and the controls would be something along the the lines of of snake pass but simplified. the game would be just a bit of room, a body and the tentacle, if you wanted to add levels you could implement a size system, where the longer you get the more your able to wrap, till the point where your pretty much fully wrapped around them. im kind of just surprised no one has thought of something like that, where you would be able to wrap around the leg, and squeeze.
i am not a developer or have any knowledge in game development, i dont know how difficult it would to design and create something along these lines, however they made a kids game named snake pass which has really good physics and was made in unreal engine. so im sure someone could figure it out.
defenintely need to be okay with some weird ass shit, but i am looking at it from a business standpoint, i think if someone were to develop something along those lines it would make some profit, also i would just be interested to play a game along those lines.
if someone decides to make a game like this. Me
i am not a developer or have any knowledge in game development, i dont know how difficult it would to design and create something along these lines, however they made a kids game named snake pass which has really good physics and was made in unreal engine. so im sure someone could figure it out.
defenintely need to be okay with some weird ass shit, but i am looking at it from a business standpoint, i think if someone were to develop something along those lines it would make some profit, also i would just be interested to play a game along those lines.
if someone decides to make a game like this. Me