- Aug 15, 2019
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I am talking about simple H-games without a complex plot. Something like arcades, puzzles, or match-3 games. Because, you know, in visual novels or RPG/action games the linear approach is always better.
Let's imagine a simple hentai puzzle game. In the first case:
1) You have to unlock puzzles one after another. You can't go further if are stuck somewhere. But the next puzzle is always more difficult and with a cuter girl then the previous one.
2) You can unlock any puzzle, but you need to earn points for this. When you solve the puzzle quicker you got more points. But it is possible to just grind points and unlock the final puzzle with the cutest girl right away.
Which one do you choose?
Let's imagine a simple hentai puzzle game. In the first case:
1) You have to unlock puzzles one after another. You can't go further if are stuck somewhere. But the next puzzle is always more difficult and with a cuter girl then the previous one.
2) You can unlock any puzzle, but you need to earn points for this. When you solve the puzzle quicker you got more points. But it is possible to just grind points and unlock the final puzzle with the cutest girl right away.
Which one do you choose?