Games made in Unity are stuttering/have low fps?

Nov 13, 2017
376
401
It seems that any game i play that's on the Unity engine (such as The Outcast Tribe, Archipelagates,... to name a few that i tried recently) has issues with stuttering and/or low fps after some time. Alt tabbing out and back into the game makes the game run normally again, but only for a short while. I have tried looking everywhere on the internet for the same problem with no luck. Can anyone help?
 

Hypocryte72

Member
May 25, 2018
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Do you have enough system memory(RAM)?
If it gets full, windows will start using pagefile which is waaay slower even if you have it on an SSD.
A game starts with low memory usage, but slowly increases to a point as you play longer.
 
Nov 13, 2017
376
401
Do you have enough system memory(RAM)?
If it gets full, windows will start using pagefile which is waaay slower even if you have it on an SSD.
A game starts with low memory usage, but slowly increases to a point as you play longer.
i have 16 GBs and usage is at 11 GB. I found a patchwork fix by forcing Vsync on in my GPU settings app (AMD Andrenaline in my case), and that fized everything Unity game i have on hand. I still have no idea what the issue is tho, CPU, memory and GPU usage is all nominal.
 

Penumbral Evanescence

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It seems that any game i play that's on the Unity engine (such as The Outcast Tribe, Archipelagates,... to name a few that i tried recently) has issues with stuttering and/or low fps after some time. Alt tabbing out and back into the game makes the game run normally again, but only for a short while. I have tried looking everywhere on the internet for the same problem with no luck. Can anyone help?
Some Unity games just aren't properly optimized for newer gaming rigs from what I've seen....so it could also very well be a Unity thing...

Suggestion: Maybe try running the following program ( ) it's like a hardware monitoring program for your PC system's main health sensors to ensure that there are no unusual spikes on your system when running Unity games in the background. I know you mentioned CPU, memory and GPU usage is reportedly normal, but doesn't hurt to do another external test using some software to monitor the issue and deliver a report on your PC's health metrics.
 
Nov 13, 2017
376
401
Some Unity games just aren't properly optimized for newer gaming rigs from what I've seen....so it could also very well be a Unity thing...

Suggestion: Maybe try running the following program ( ) it's like a hardware monitoring program for your PC system's main health sensors to ensure that there are no unusual spikes on your system when running Unity games in the background. I know you mentioned CPU, memory and GPU usage is reportedly normal, but doesn't hurt to do another external test using some software to monitor the issue and deliver a report on your PC's health metrics.
It seems it has something to do with framerate caps or vsync, cuz when i force them on for every unity game, the problem isn't there anymore. Weird af