Dunno if the dev still comes here, but there is a nasty recursion error with this bit of code:
Code:
layeredimage plaza skully 03:
always:
"plaza skully 03"
group overlay:
attribute skully default:
"plaza skully 03ovl"
layeredimage plaza skully 04:
always:
"plaza skully 03"
group overlay:
attribute skully default:
"plaza skully 04ovl"
layeredimage plaza skully 05:
always:
"plaza skully 03"
group overlay:
attribute skully default:
"plaza skully 05ovl"
layeredimage plaza skully 06:
always:
"plaza skully 03"
group overlay:
attribute skully default:
"plaza skully 06ovl"
layeredimage plaza skully 09:
always:
"plaza skully 03"
group overlay:
attribute skully default:
"plaza skully 09ovl"
You called the wrong image inside of the layered image for your always, it should be "plaza skully 02" otherwise you are calling the same layered image within itself to infinity...
I've attached a fixed copy until a dev fixed version gets here:
You need to save this files with the correct names in this exact location inside the game's folder. If any of these folders do not exist, then you need to make them. (You may also need to launch the game, then close it, then launch it again to generate the needed RPYC file to override the other one that is in the RPA)
\game\images\events_sidegirls\events_skully