Well development takes time and I think most devs discover that having short update cycles are unsustainable. Anyone who has been working as a dev in this niche for a while has discovered that updates take longer if you want to produce quality and have a life outside of work. To prevent burnout all creators seem to slow down the schedule after a while. Sometimes getting grief from a small minority of their community.
I think it works better to be upfront about having a healthy working schedule and longer times between updates. Yeah it might scare off some people but are those followers really the ones you want? When setting up my Patreon I made sure to value long term patrons as well as the high rollers. In my mind a person who drops a dollar a month for years is more important than a patron who drops a hundred bucks for one month. Reason being is simple. You can build a company on a reliable patron. It is a lot harder if your income fluctuates wildly every month. Your expenses certainly don't.
You need to remember that as long as you don't make enough money off of this to actually make a decent living it is a hobby. Even if your plan is to eventually make it your job. Which means you will need to prioritize school or work over it which limits the time you can actually work on the game. (Especially if you want to have a life outside of work as well).
Having a longer update schedule prevents burn-out in the long run. This is advantages to your followers as well since it will allow you to actually finish your game eventually rather than abandoning the game half-way through.
By the way you describe your workflow it seems as if you aren't using a render queue? I think that is a very important part of a good workflow. you watching your pc render is not very effective as you usually cannot do much else while the pc is busy. With a render queue you can do all the rendering while sleeping, eating, going out or doing whatever. I'm using
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currently and am quite happy with it. It doesn't work with animations though but that is a minor inconvenience.