I really liked the art. It's simplistic and gives off a fun vibe, the "dorky looking hot girl" character design is also very appealing. The gallery could be unlocked in a different way though, just buying lewd content feels kind of bland. It would be interesting Making different stages instead of a single long run and unlocking the lewd content as you progress on stages. Adding smaller enemies, like bats would make it more challenging and fun to play. I also missed vertical movement, it would give the gameplay more freedom. Now there's a key element i'd love to see more on games with shorter gameplays, storytelling. I always use magic matchup by HentaiWriter as an example, cause it's a short, simple game, but the more you play it, the more you discover new things. To me, what would me this game perfect is.
- Give the character a backstory. It doesn't have to be anything too far fetched, just something silly like "i ran out of mana/materials for a ritual, i need to restock", then you progress with the story as the player finishes the stages
- Include the lewd content in the story. A well written sex scene is as important as the art itself, and it can be something simple, with a fun dialogue.
- Make different game over scenes as the player progresses. It will stimulate the player to win and lose, to see all content
- Sex sprites would also be good, if possible. Instead of instant loss, the enemies would molest the heroine while she tries to free herself. That's a classic
I understand the game is in a very early version, but i see a lot of potential here. I wish the dev good luck, cause the talent you already have.