yyc-gts
Member
- Mar 16, 2025
- 213
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Hello everyone, this is an H5 3D online game that I have developed. It can be played on both mobile and PC devices.
The game is called 'Giantess Play' and belongs to Roguelite 3D shooting game. You can select Giantess or LittleMan character to combat
v2.0.0-alpha.4 Release Notes
Mod Updates
- All APIs (over 1,000 functions) are now publicly exposed for mod development, complete with type definitions and JS Doc annotations
- Added comprehensive mod development documentation
- Updated the Career (Test 1) mod
- The Mod Store and Mod Management interface now hide sub-mods (e.g., Career Traits, Buff mods)
- Careers added by Career mods are now inserted at the front of Select Career page
- Mod descriptions now support Markdown
- Subscribed mods are now added to the offline cache
New Features
- Player Giantess/Goddess characters can now inherit the Career of the Giantess character
Bug Fixes
- Fixed an issue in the Debug Panel when setting multiple Careers
- Fixed a bug where the interval function (Flow->addInterval) could only be called once
- Fixed an issue where the random Career should always appear first in the Career list
- Fixed an issue where the random Career could not be selected simultaneously with other Careers
- Fixed an issue where Boss buff icons could not be clicked
- Fixed an issue where MMD Giantess’s initial animation upon spawning was not the default animation
- Fixed an issue that could cause a black screen
- Fixed an issue in Boss Level 2 with foot movement during targeted stomp actions
System Refactoring
- Refactored fields for Career and Career feature mods
- Refactored the Buff mod system
Performance Optimizations
- When only one MMD Giantess is present and entering a Boss level, skeletal animation update rate is automatically set to maximum
- Optimized memory leaks by releasing unused loaded resources
We now open source version 0.16 under the MIT protocol
The game is called 'Giantess Play' and belongs to Roguelite 3D shooting game. You can select Giantess or LittleMan character to combat
v2.0.0-alpha.4 Release Notes
Mod Updates
- All APIs (over 1,000 functions) are now publicly exposed for mod development, complete with type definitions and JS Doc annotations
- Added comprehensive mod development documentation
- Updated the Career (Test 1) mod
- The Mod Store and Mod Management interface now hide sub-mods (e.g., Career Traits, Buff mods)
- Careers added by Career mods are now inserted at the front of Select Career page
- Mod descriptions now support Markdown
- Subscribed mods are now added to the offline cache
New Features
- Player Giantess/Goddess characters can now inherit the Career of the Giantess character
Bug Fixes
- Fixed an issue in the Debug Panel when setting multiple Careers
- Fixed a bug where the interval function (Flow->addInterval) could only be called once
- Fixed an issue where the random Career should always appear first in the Career list
- Fixed an issue where the random Career could not be selected simultaneously with other Careers
- Fixed an issue where Boss buff icons could not be clicked
- Fixed an issue where MMD Giantess’s initial animation upon spawning was not the default animation
- Fixed an issue that could cause a black screen
- Fixed an issue in Boss Level 2 with foot movement during targeted stomp actions
System Refactoring
- Refactored fields for Career and Career feature mods
- Refactored the Buff mod system
Performance Optimizations
- When only one MMD Giantess is present and entering a Boss level, skeletal animation update rate is automatically set to maximum
- Optimized memory leaks by releasing unused loaded resources
We now open source version 0.16 under the MIT protocol
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