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Unity - Glassix 2 [v0.17.0] [Gaweb Studio]

  1. 1.00 star(s)

    dizzard

    SHORT: Bad playability. Bad UI. Ugly graphics.
    LONG: i played glassix and really liked it, so i have tried this game several times by now. I have downloaded it 3-4 times so far, and everytime game is deleted within 30 minutes. My intuition tells me it is a sandbox, i just press ctrl-skip everything and try to explore. But i cant procede anywhere. So i just delete the game. Maybe it is my fault, for not reading shitton of text in small font, i just dont feel like it. This game does not make me excited for me to dive into it, so it is easy for me to abbandon it. That was my expirience so far. Everytime i feel like "this game probably has no content for now, i will try next time". And only because i liked first glassix. Usually i just ignore games with such bad graphics.
  2. 1.00 star(s)

    Symphatic

    As of v.0.17.0

    I will start off by saying I give everything a chance. However, everything you can possibly think of is wrong with this version.

    First off the name. The developer himself says that this is a prequel to Glassix, and you do not require playing Glassix to play this one. Great. But... why is it called Glassix 2...? Surely you could think of better names for a prequel. The current name does not fit the intention.

    Secondly it seems like the art all around the board has regressed. Everything from the models to the UI to the actions each character takes to the setting of the environment. Like the developer took the lowest quality free models, environments, and props he could get his hands on from the early 2000's. Bud... technology advanced since then. You have so many models/environments/props/scenes on our site to choose from and you actively picked the worst possible ones imaginable.

    Even if this were just an alpha or proof of concept that's still bad.

    The writing at least appears the same as the first one so I know for sure that hasn't regressed, but when playing the game my mind was so heavily focused on the terrible art that i honestly had trouble focusing on the writing portion to get a good feel on that.

    This game needs a lot of work and definitely needs to be renamed. You don't make a movie and start off one year, next movie in the installment is a prequel, and the next after that is a sequel. Makes no sense.

    I'd like and appreciate the dev to give this game serious thought or at least a makeover before continuing. I see a lot of games out there do mid-progress overhauls, but his needs it for sure.
    Likes: Revotur
  3. 1.00 star(s)

    lnomsim

    -Tiny unreadable UI? Check
    -Extremely minimalistic unreadable Ui that still manage to to hide part of the image (even though there isn't much to see or hide anyway)? Check
    -Walls of text packed in a tiny unreadable and horrible UI? Check
    -Useful pieces of information somewhere in those walls of text? Missing

    Just for that, it's already 1 star.

    Then, the "game", or "proof of concept", huh... well... what is there to say... What is there at all?

    It's ugly and there is nothing to do.

    Yeah, I think I'm summarizing a little too much, but that thing is ugly as F, and extremely unintuitive, I don't want to even waste time trying understand how it is supposed to work.

    This is not a proof of concept, this isn't even a concept.

    It just shows the game is somewhat in real time3D with a fixed camera, but with empty environment and static characters, ok, they breathe, wow.

    I've given speeches in amphitheaters, I'm pretty sure I could see people as more than some color blobs very far away.

    Someone said adding adult mods into the sims would achieve a better result, I 100% agree.

    There isn't a single positive thing to say here, so i'll stop here, I think I made my point.
  4. 1.00 star(s)

    zender332

    Hello, I do not know what kind of computer you have, but mine (which I am very proud of for its performance) almost burned down, in a half-empty picture, from this "mega cool" graphics game. Judging by the textures, they are twisted to maximum performance, over saturated with color to the point of impossibility. There are a lot of locations, despite the fact that they are all carbon copies and there are no clear names (unique names) for these locations. Make the download delay between locations so that the video card has time to cool down.