This game is massively overrated.
The story is as generic as possible and does nothing to stand out. There is no real world-building or interesting character development, which makes progressing through the game feel like a chore rather than something engaging.
The art is mediocre and inconsistent. Character designs lack personality, and the protagonist is especially unappealing both visually and as a character. A more distinctive art style and better main character design would help a lot.
Combat is one of the weakest aspects. The rock-paper-scissors system sounds fine on paper, but enemies are extremely predictable, making it trivial to counter every move. There is no challenge at all, even during the final boss. Because of this, combat quickly becomes boring and repetitive instead of strategic.
Enemy variety is almost nonexistent. You fight goblins almost exclusively, which also means the H-scenes lack variety and become repetitive very quickly.
Overall, the game feels shallow and poorly balanced. With better combat depth, more enemy variety, improved art direction, and a less generic story, it could have been decent. Also the game is way too short. I beat the entire game in about 2 hours which is laughable. And each of the 3 endings was terrible. Even the "true" or normal ending was unsatisfying and made no sense.
The story is as generic as possible and does nothing to stand out. There is no real world-building or interesting character development, which makes progressing through the game feel like a chore rather than something engaging.
The art is mediocre and inconsistent. Character designs lack personality, and the protagonist is especially unappealing both visually and as a character. A more distinctive art style and better main character design would help a lot.
Combat is one of the weakest aspects. The rock-paper-scissors system sounds fine on paper, but enemies are extremely predictable, making it trivial to counter every move. There is no challenge at all, even during the final boss. Because of this, combat quickly becomes boring and repetitive instead of strategic.
Enemy variety is almost nonexistent. You fight goblins almost exclusively, which also means the H-scenes lack variety and become repetitive very quickly.
Overall, the game feels shallow and poorly balanced. With better combat depth, more enemy variety, improved art direction, and a less generic story, it could have been decent. Also the game is way too short. I beat the entire game in about 2 hours which is laughable. And each of the 3 endings was terrible. Even the "true" or normal ending was unsatisfying and made no sense.