The game mechanics in Very-VERYBAD in fact this is the worst merge mechanics I've seen in merge game.
To sum it all up you're playing the monsters and you want them to be alive so you keep them out of range so you keep dragging them away from the enemies. Here's the catch the mobs combines to each other. So if trying keep your strong units alive by dragging away *bam* you key unit merge to a random f****ng mob that just spawend.
The difficult on this is way f****ng harder than a souls game because rng and the dev probably way too busy jacking off than testing this game.
To sum it all up you're playing the monsters and you want them to be alive so you keep them out of range so you keep dragging them away from the enemies. Here's the catch the mobs combines to each other. So if trying keep your strong units alive by dragging away *bam* you key unit merge to a random f****ng mob that just spawend.
The difficult on this is way f****ng harder than a souls game because rng and the dev probably way too busy jacking off than testing this game.