This game is a unique-ish experience. But novelty itself doesn't save it from how boring of a game it is.
Story 3/10
You're a half? monster so you're shunned by humans. So naturally, you hate humans. You encounter a demon fireball who merges with you to capture girls.
Eventually you capture the mercenary king and take over his body. The end.
Gameplay 3/10
The main gameplay loop is to go to town and attack randomly spawning humans in a 2D environment similar to TMNT the SNES game.
If you kill a human, they drop money. There are certain fixed spawn human girls you can beat down, rape, then capture. Capturing is the main purpose of the gameplay loop.
One particularly annoying part is that you need to carry the captured girl back to base. But you can only walk while carrying. It's a drag.
There's some element of upgrading/items you can purchase with the money you get which makes the game easier.
There's around 4 boss battles but they're all quite easy.
Art 5/10
There are two types of scenes: mini-animations and regular scenes. The regular scenes are "fully" animated at around 10 fps.
The old school art is not really to my tastes but the animations are well done. The mini-animations are too small to see very well.
Overall 4/10
The game's too short. I beat it in around 5 hours. There's just not enough content. Needs more scenes. The battles need to be more interesting. The plot needs to be more cohesive.
A side scrolling beat-em up is not exactly new but it's more of a proof of concept rather than a full on game.
Story 3/10
You're a half? monster so you're shunned by humans. So naturally, you hate humans. You encounter a demon fireball who merges with you to capture girls.
Eventually you capture the mercenary king and take over his body. The end.
Gameplay 3/10
The main gameplay loop is to go to town and attack randomly spawning humans in a 2D environment similar to TMNT the SNES game.
If you kill a human, they drop money. There are certain fixed spawn human girls you can beat down, rape, then capture. Capturing is the main purpose of the gameplay loop.
One particularly annoying part is that you need to carry the captured girl back to base. But you can only walk while carrying. It's a drag.
There's some element of upgrading/items you can purchase with the money you get which makes the game easier.
There's around 4 boss battles but they're all quite easy.
Art 5/10
There are two types of scenes: mini-animations and regular scenes. The regular scenes are "fully" animated at around 10 fps.
The old school art is not really to my tastes but the animations are well done. The mini-animations are too small to see very well.
Overall 4/10
The game's too short. I beat it in around 5 hours. There's just not enough content. Needs more scenes. The battles need to be more interesting. The plot needs to be more cohesive.
A side scrolling beat-em up is not exactly new but it's more of a proof of concept rather than a full on game.