I, honestly, wanted to put at least 4 stars, but it is hard to put that much as a whole. This is the kind of game that stirs up your emotions and have really good moments, while at the same time having really shitty ones.
God's Call follows the logic of putting a prologue giving a purpose for the Mc.
It is actually rather well done. The Mc having no memory just protect the weak side by instinct then enter into the army because the only person he knew at this moment was a soldier that suggest him to enroll. This is far from a rational choice but when you don't have any memories you do not have a foothold on the world and feel completely lost, so clinging onto the only link to it, the only person he knows, is the typical behavior in this case.
That being said, the moment just after he gets to be a commander right away because of his physical prowess and observe his soldiers while taking care that they are well with each other which is the behavior of someone having some leeway, not a lost lamb which entered into a war that have absolutely nothing to do with him without knowing or even caring about either of the countries just because the only person knowing him was a soldier.
That gives the feeling that there are two persona in the Mc rather than one, and is actually the main flaw of the whole VN, but I'll go back to it later.
The prologue keeps ongoing showing death, slavery, rape, slaughter, all done by the human race, making the human the meany. Now, if you have some objectivity, you'll understand that humanity is just a banner here and not the actual problem. The others would have probably done the same things if they were onto the stronger position.
That being said, the Mc is but seeing the world from his point of view and him feeling resentment toward humanity is completely justified and understandable. Which brings to his resolution and the actual story of the game.
With the prologue finishing on a strong note, great things are expected from the Chapter 2, and I do not want to spoil it since it is actually a story-rich game, so I'll keep it short.
The Beast route, Retribution, the Mc meets someone and float with whatever it is said until another character put him under a new role which he takes the mantle.
The Human route, Compliance&Consent, the Mc get a new status right away, go with it and then just take the role that a new character expect from him.
The Elven route, Liberation, he gets rescued then float around with a new character, finally decide his fate of his own will and finish by taking the position that another character expect him to take.
Do you get the problem? A guy without memory, nor any purpose going with the flow is understandable.
But when you spend a whole prologue to give a purpose and make the Mc move toward it, making him do the exact same thing than when he was lost is just utterly annoying. What was the whole point of the prologue if nothing change? If it is just to do whatever others are expecting of him then he was already doing it into the human army anyway.
This taking the mantle of his new role every time is the plague of the game since it makes the Mc completely unlikable, and all his actions becomes devoid of feeling. He'll easily forget the one that helped him the previous chapter, even after muttering his love for her in bed, because she isn't close enough of his new station and just go with the new character.
Even so, the Beast route is still good since it delivers what it promises being strong the whole Chapter 3, even though the 2 is shitty. The Human one is more boring but the theme of the route is still close with it, even while spitting on the main LI, and become heated by the end of the Chapter 3 too. The Elven... I'll come back to it later.
The game do make some skips though unfortunately, in the Human route by example, we do knows that the Mc is fed up with the way royalty acts toward him but we do not have actual pictures of it. Those instances happen there and there, and it is something that would have been better actually saw, while still being able to guess it.
The other true problem is the LikesMales variable.
So, the devs likes femboy, he made all the male completely female with a dick. The term would be trans but since they are born like that it isn't really fitting. I, completely understand the dev, and would rather look at good-looking character anyway. Those are the same 3D model, the only difference being if they have a stick or not, so when the choice came, I said yes.
You need to understand here that in the VN world, when you ask someone if it is okay to allow this kind of content, it means that you get the original choices+alpha. So by saying yes, I expected to have the girls+the guys.
Behold, the dev here is actually asking if you love dicks, making saying yes allowing new choices in only two instances and completely replacing all the possible conquests by guys or outright putting the girl's choices out of question.
The result being that you'll have some characters that'll be her sometimes even though it is a him, some sex with the male character rather than the female one, and in the Human route you'll be outright out of the faithful path (as much as you can be faithful to someone who took you into her family in one night) because the choices being if LikesMales: Character A/Character B, else: Character C/Nothing, making you unfaithful anyway.
The last one is probably a bug since the variable is used to gender bend someone again if you are faithful though. Those kinds of nonsense wouldn't happen if it was as it should be, meaning actually adding choices rather than robbing you of all the not mandatory females of the game.
And, if the devs loves femboy, it would be good to see femboy dick rather than monstrous ones only too.
I may add that the sex in the game is pretty much senseless. There is a choice but no variable, meaning it is just seeing or not seeing. There is also very few building of tension making all the fuck just a quick-fuck rather than having actual feeling in it.
But then I suppose that with the weigh of the "I love you" of the Mc, it may as well be the most fitting stance.
Now the last, the Elven route.
I, actually hated it right away but, I never knew why. Now, having had to redo the game, I do understand a bit better why. The whole point being that the moment the Mc take his resolve, he goes through the war between the humans and the beasts. There are no elves in the equation.
The reasoning behind is that he wants to take care of the more helpless people and the elves being enslaved by the human feel like the perfect victims for his ego. I'm afraid that I can't put it in a good light since the Mc actually never saw the bad with his own eyes making the elves just some good scapegoats in his conquest for salvation.
Now obviously, even while being full of resentment (Retaliation Route) he still wasn't able to be full of hate and just go with the first guy coming in so, with a purpose so abstract, it is even worse. Even the whole Chapter 2 finish with no strong point, just transitioning toward the Chapter 3. The 3 have one strong moment, then it just falls apart because the Mc took the new mantle of being a tool without real reason and kept it to himself. It is understandable being it all a political game, but when you know no shit about political, you, you know, don't try to get into it or go alone in it, oh and he actually was able to pull it off easily in the human route so it comes again to the problem to fulfilling his role rather than actually be a living being.
The other problem here is that you go with the Elven Queen. It does seem sound, since you are on the Elven path but the route name is the Liberation, so let us do a correlation game here: Liberation from what? Slavery. Who enslaved them? The humans. How? By buying them. From who? The Queen.
Do you get the problem? The Liberation path, even if the Queen may be an ally further down, the Mc should actually be ready to overthrow her and yet, he isn't and just bow right away without asking anything. That's one of those moment that you understand that he is simply not thinking anything and just fulfilling his role.
I may add that not only the Mc can kill the character that helped him all along in this path, and this path only, but even that by killing her he can unlock a new character route that have no variable. Even though the routehelper do say that it is an actual route, it isn't, since there is no variable.
I'll finish that though only the beast route is good as it stands, God's Call do have a world enjoyable and a peculiar one at it. The characters are all good-looking, even the mobs, and the soundtrack is good, making it enticing.
Too bad the writing of the Mc just can't follow it.
God's Call follows the logic of putting a prologue giving a purpose for the Mc.
It is actually rather well done. The Mc having no memory just protect the weak side by instinct then enter into the army because the only person he knew at this moment was a soldier that suggest him to enroll. This is far from a rational choice but when you don't have any memories you do not have a foothold on the world and feel completely lost, so clinging onto the only link to it, the only person he knows, is the typical behavior in this case.
That being said, the moment just after he gets to be a commander right away because of his physical prowess and observe his soldiers while taking care that they are well with each other which is the behavior of someone having some leeway, not a lost lamb which entered into a war that have absolutely nothing to do with him without knowing or even caring about either of the countries just because the only person knowing him was a soldier.
That gives the feeling that there are two persona in the Mc rather than one, and is actually the main flaw of the whole VN, but I'll go back to it later.
The prologue keeps ongoing showing death, slavery, rape, slaughter, all done by the human race, making the human the meany. Now, if you have some objectivity, you'll understand that humanity is just a banner here and not the actual problem. The others would have probably done the same things if they were onto the stronger position.
That being said, the Mc is but seeing the world from his point of view and him feeling resentment toward humanity is completely justified and understandable. Which brings to his resolution and the actual story of the game.
With the prologue finishing on a strong note, great things are expected from the Chapter 2, and I do not want to spoil it since it is actually a story-rich game, so I'll keep it short.
The Beast route, Retribution, the Mc meets someone and float with whatever it is said until another character put him under a new role which he takes the mantle.
The Human route, Compliance&Consent, the Mc get a new status right away, go with it and then just take the role that a new character expect from him.
The Elven route, Liberation, he gets rescued then float around with a new character, finally decide his fate of his own will and finish by taking the position that another character expect him to take.
Do you get the problem? A guy without memory, nor any purpose going with the flow is understandable.
But when you spend a whole prologue to give a purpose and make the Mc move toward it, making him do the exact same thing than when he was lost is just utterly annoying. What was the whole point of the prologue if nothing change? If it is just to do whatever others are expecting of him then he was already doing it into the human army anyway.
This taking the mantle of his new role every time is the plague of the game since it makes the Mc completely unlikable, and all his actions becomes devoid of feeling. He'll easily forget the one that helped him the previous chapter, even after muttering his love for her in bed, because she isn't close enough of his new station and just go with the new character.
Even so, the Beast route is still good since it delivers what it promises being strong the whole Chapter 3, even though the 2 is shitty. The Human one is more boring but the theme of the route is still close with it, even while spitting on the main LI, and become heated by the end of the Chapter 3 too. The Elven... I'll come back to it later.
The game do make some skips though unfortunately, in the Human route by example, we do knows that the Mc is fed up with the way royalty acts toward him but we do not have actual pictures of it. Those instances happen there and there, and it is something that would have been better actually saw, while still being able to guess it.
The other true problem is the LikesMales variable.
So, the devs likes femboy, he made all the male completely female with a dick. The term would be trans but since they are born like that it isn't really fitting. I, completely understand the dev, and would rather look at good-looking character anyway. Those are the same 3D model, the only difference being if they have a stick or not, so when the choice came, I said yes.
You need to understand here that in the VN world, when you ask someone if it is okay to allow this kind of content, it means that you get the original choices+alpha. So by saying yes, I expected to have the girls+the guys.
Behold, the dev here is actually asking if you love dicks, making saying yes allowing new choices in only two instances and completely replacing all the possible conquests by guys or outright putting the girl's choices out of question.
The result being that you'll have some characters that'll be her sometimes even though it is a him, some sex with the male character rather than the female one, and in the Human route you'll be outright out of the faithful path (as much as you can be faithful to someone who took you into her family in one night) because the choices being if LikesMales: Character A/Character B, else: Character C/Nothing, making you unfaithful anyway.
The last one is probably a bug since the variable is used to gender bend someone again if you are faithful though. Those kinds of nonsense wouldn't happen if it was as it should be, meaning actually adding choices rather than robbing you of all the not mandatory females of the game.
And, if the devs loves femboy, it would be good to see femboy dick rather than monstrous ones only too.
I may add that the sex in the game is pretty much senseless. There is a choice but no variable, meaning it is just seeing or not seeing. There is also very few building of tension making all the fuck just a quick-fuck rather than having actual feeling in it.
But then I suppose that with the weigh of the "I love you" of the Mc, it may as well be the most fitting stance.
Now the last, the Elven route.
I, actually hated it right away but, I never knew why. Now, having had to redo the game, I do understand a bit better why. The whole point being that the moment the Mc take his resolve, he goes through the war between the humans and the beasts. There are no elves in the equation.
The reasoning behind is that he wants to take care of the more helpless people and the elves being enslaved by the human feel like the perfect victims for his ego. I'm afraid that I can't put it in a good light since the Mc actually never saw the bad with his own eyes making the elves just some good scapegoats in his conquest for salvation.
Now obviously, even while being full of resentment (Retaliation Route) he still wasn't able to be full of hate and just go with the first guy coming in so, with a purpose so abstract, it is even worse. Even the whole Chapter 2 finish with no strong point, just transitioning toward the Chapter 3. The 3 have one strong moment, then it just falls apart because the Mc took the new mantle of being a tool without real reason and kept it to himself. It is understandable being it all a political game, but when you know no shit about political, you, you know, don't try to get into it or go alone in it, oh and he actually was able to pull it off easily in the human route so it comes again to the problem to fulfilling his role rather than actually be a living being.
The other problem here is that you go with the Elven Queen. It does seem sound, since you are on the Elven path but the route name is the Liberation, so let us do a correlation game here: Liberation from what? Slavery. Who enslaved them? The humans. How? By buying them. From who? The Queen.
Do you get the problem? The Liberation path, even if the Queen may be an ally further down, the Mc should actually be ready to overthrow her and yet, he isn't and just bow right away without asking anything. That's one of those moment that you understand that he is simply not thinking anything and just fulfilling his role.
I may add that not only the Mc can kill the character that helped him all along in this path, and this path only, but even that by killing her he can unlock a new character route that have no variable. Even though the routehelper do say that it is an actual route, it isn't, since there is no variable.
I'll finish that though only the beast route is good as it stands, God's Call do have a world enjoyable and a peculiar one at it. The characters are all good-looking, even the mobs, and the soundtrack is good, making it enticing.
Too bad the writing of the Mc just can't follow it.