TL;DR: A good game (4, maybe even 5 stars), held back by awful pacing due to way too much grind. Optional sharing/harem route is a plus. Graphic is good, except too large boobs on some characters.
[review of v0.5, harem/sharing (non-cuck) route]
The GOOD
- Kinks/Routes are optional. Harem, Sharing, Smegma, Rimming, Squirting, etc. - Easily turned off or on.
- Sharing (Netorase). Especially in family games I like the option of all people sharing the fun. Sharing is caring.
- The graphics are good. (See the BAD below for body proportions)
The NEUTRAL
- The story. So far alright, not too overly complex, not too stupid, easy to follow. Not a big fan of religious themes, which is the main background story, else I'd maybe like the story better.
- The music. Doesn't get in the way. Not too annoying.
THE BAD
- Boob sizes. I exclude Dottie from this, because - although I don't like her enormous udders, they are well explained story-wise and make sense for the character. Mom and older sister, however, could use a cup size reduction. The proportions are just off, unfortunately.
- I mentioned the sharing as GOOD - which I stand by - but so far it's not varied enough. During group scenes MC is focused on the mom character, while the younger sister is focused on dad. I wouldn't mind that being switched sometimes, purely for personal reasons. I enjoy brother/sister dynamics much more than mom/son.
- Hints. There are some. They are inconsistent though. Even in the memories some of the unseen ones have a hover text on how to get them, others do not. There is much potential in this, and if the game had an actual, detailed, in-game hint system I'd rate it .5-1 stars higher.
- The grind. The age of "repeat action X ten times to advance" should be over by now. There are some cheats the dev implemented to reduce the grind, but it still is far too much. I am actually a fan of a bit of grind, but not like this. An easy solution would be to cut the number of repetitions needed by 90%. Or better yet, cut the repetitions. In my opinion you should never have to repeat an action without there being a slight change/advancement.
This, unfortunately, leads to a rather tiresome, repetitve experience and a bad pacing, and is effectively what leads to me only giving the game three out of five stars.
Without the grind and with an actual hint system I'd rate it 4/5 as is, with potential for 5/5 in the future.
[review of v0.5, harem/sharing (non-cuck) route]
The GOOD
- Kinks/Routes are optional. Harem, Sharing, Smegma, Rimming, Squirting, etc. - Easily turned off or on.
- Sharing (Netorase). Especially in family games I like the option of all people sharing the fun. Sharing is caring.
- The graphics are good. (See the BAD below for body proportions)
The NEUTRAL
- The story. So far alright, not too overly complex, not too stupid, easy to follow. Not a big fan of religious themes, which is the main background story, else I'd maybe like the story better.
- The music. Doesn't get in the way. Not too annoying.
THE BAD
- Boob sizes. I exclude Dottie from this, because - although I don't like her enormous udders, they are well explained story-wise and make sense for the character. Mom and older sister, however, could use a cup size reduction. The proportions are just off, unfortunately.
- I mentioned the sharing as GOOD - which I stand by - but so far it's not varied enough. During group scenes MC is focused on the mom character, while the younger sister is focused on dad. I wouldn't mind that being switched sometimes, purely for personal reasons. I enjoy brother/sister dynamics much more than mom/son.
- Hints. There are some. They are inconsistent though. Even in the memories some of the unseen ones have a hover text on how to get them, others do not. There is much potential in this, and if the game had an actual, detailed, in-game hint system I'd rate it .5-1 stars higher.
- The grind. The age of "repeat action X ten times to advance" should be over by now. There are some cheats the dev implemented to reduce the grind, but it still is far too much. I am actually a fan of a bit of grind, but not like this. An easy solution would be to cut the number of repetitions needed by 90%. Or better yet, cut the repetitions. In my opinion you should never have to repeat an action without there being a slight change/advancement.
This, unfortunately, leads to a rather tiresome, repetitve experience and a bad pacing, and is effectively what leads to me only giving the game three out of five stars.
Without the grind and with an actual hint system I'd rate it 4/5 as is, with potential for 5/5 in the future.