For this review, I create a rule: Everything that I won't talk about, I don't dislike. So, as an example, I won't say anything about all the body-mod options because I like them.
"And. Here. We. Go."
Some of the biggest strengths of GGGB are also its biggest flaws.
- You could cut 1/3 of named NPCs without harming the story. In my opinion it would even improve the story and the resources could be used on other, underdeveloped, characters.
- While the amount of options within the story is mindblowing, it also creates the problem that, if you start to "game" it, you can easily create logic-errors both in back to back scenes that contradict each other and also causing the script to get hick-ups (basicly you see scenes you shouldn't see because you're on a different path).
- Between different scenes for the same character I got more than once the impression that the text (in form, style and variety of words) was written by 2-3 different persons. There are also still many noticable typos.
- The developer trys, and mostly fails, to please to many different kinks. This ain't pokemon, you don't have to catch them all...
- Haven't played the devs 2nd game yet but from what I've seen and read thus far, someone has a clear bias toward POC. Not that it's bad, it's just not my taste.
- But what bothers me the most is that, no matter what you do, you're forced to at least "explore" the first few scenes of each path. As an example (Spoilers: DUH!) I tryed a fully "good girl" run, avoiding every "trap" to get Eva into bed but all of a sudden on Jessicas Party she turned into a cockslut out of nowhere... And with her now getting gang banged by gang bangers that run was over...
So yeah...only "average" at best.
"And. Here. We. Go."
Some of the biggest strengths of GGGB are also its biggest flaws.
- You could cut 1/3 of named NPCs without harming the story. In my opinion it would even improve the story and the resources could be used on other, underdeveloped, characters.
- While the amount of options within the story is mindblowing, it also creates the problem that, if you start to "game" it, you can easily create logic-errors both in back to back scenes that contradict each other and also causing the script to get hick-ups (basicly you see scenes you shouldn't see because you're on a different path).
- Between different scenes for the same character I got more than once the impression that the text (in form, style and variety of words) was written by 2-3 different persons. There are also still many noticable typos.
- The developer trys, and mostly fails, to please to many different kinks. This ain't pokemon, you don't have to catch them all...
- Haven't played the devs 2nd game yet but from what I've seen and read thus far, someone has a clear bias toward POC. Not that it's bad, it's just not my taste.
- But what bothers me the most is that, no matter what you do, you're forced to at least "explore" the first few scenes of each path. As an example (Spoilers: DUH!) I tryed a fully "good girl" run, avoiding every "trap" to get Eva into bed but all of a sudden on Jessicas Party she turned into a cockslut out of nowhere... And with her now getting gang banged by gang bangers that run was over...
So yeah...only "average" at best.