Here's my experience with this exquisite piece of art:
2 GB download for version 0.1. The reason: The videos are in 1080p. 20 second clip -> 170 MB. Not necessary as they're not displayed in fullscreen mode. After extracting the archive, the media folders are hidden. Just... why?
I open the HTML file. There's a red rectangle. No text, nothing. I click ENTER until I arrive in some kind of house. A video starts to play. With sound. I have to scroll down to mute it. The image sizes are all over the place. Nothing is where it's supposed to be. The buttons sometimes require multiple clicks to function.
Okay, now what? You can go to different locations like "kitchen" or "bathroom". You also can leave the house to explore an empty city. I somehow make it outside to meet a guy called Jamal. He talks at me. Stuff happens.
If you go back to your place, you can "open" the PC. Then you get sucked into a Sugarcube black hole, but luckily, the back button hasn't been hidden behind a paywall yet, so you can return to the real world.
To progress, you have to return to the city, because there's a "photoshot". You can't work, because work hasn't been invented yet. But hey, there's another button! "Go to a diferent city". Maybe life's better there! But no. "The section you’ve been eagerly anticipating is still under development!!!", the game tells me. "You'll be able to explore diverse places, see and meet girls with big boobs and juicy ass and learn about new cultures", it says. I think I'll pass.
The next day, I make it back to the city (after clicking some buttons 5 times) to meet with Jamal again. I have to "pay to see your daugter post". I pay to see your daugter post. Then I see your daugter post. It's a video, but it's bigger than the passage container.
That's when I stopped playing. This is NOT ready to be released. It's also coded in an almost esoteric way. Event chains are long lists of if/elseif statements.
Then there's stuff like this:
There actually IS content in this game, I checked. Most of it is hidden behind random dice rolls. But to access it, you have to play the game. And that's a problem.
It's obvious that this game is the dev's first project, and honestly, it's cool that he had the courage to go public. But he shouldn't have done that. The game simply isn't ready in any shape or form.
2 GB download for version 0.1. The reason: The videos are in 1080p. 20 second clip -> 170 MB. Not necessary as they're not displayed in fullscreen mode. After extracting the archive, the media folders are hidden. Just... why?
I open the HTML file. There's a red rectangle. No text, nothing. I click ENTER until I arrive in some kind of house. A video starts to play. With sound. I have to scroll down to mute it. The image sizes are all over the place. Nothing is where it's supposed to be. The buttons sometimes require multiple clicks to function.
Okay, now what? You can go to different locations like "kitchen" or "bathroom". You also can leave the house to explore an empty city. I somehow make it outside to meet a guy called Jamal. He talks at me. Stuff happens.
If you go back to your place, you can "open" the PC. Then you get sucked into a Sugarcube black hole, but luckily, the back button hasn't been hidden behind a paywall yet, so you can return to the real world.
To progress, you have to return to the city, because there's a "photoshot". You can't work, because work hasn't been invented yet. But hey, there's another button! "Go to a diferent city". Maybe life's better there! But no. "The section you’ve been eagerly anticipating is still under development!!!", the game tells me. "You'll be able to explore diverse places, see and meet girls with big boobs and juicy ass and learn about new cultures", it says. I think I'll pass.
The next day, I make it back to the city (after clicking some buttons 5 times) to meet with Jamal again. I have to "pay to see your daugter post". I pay to see your daugter post. Then I see your daugter post. It's a video, but it's bigger than the passage container.
That's when I stopped playing. This is NOT ready to be released. It's also coded in an almost esoteric way. Event chains are long lists of if/elseif statements.
Then there's stuff like this:
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There actually IS content in this game, I checked. Most of it is hidden behind random dice rolls. But to access it, you have to play the game. And that's a problem.
It's obvious that this game is the dev's first project, and honestly, it's cool that he had the courage to go public. But he shouldn't have done that. The game simply isn't ready in any shape or form.