Unreal Engine Grabbing/Gropping breast ?

DacordEnthan

New Member
May 29, 2022
1
0
So I've been making porn games for the past month and a half, and the game mechanics are still just interaction and walking simulator.

Here I've made some NPCs around and interacted with them. But I wanted to make something unique. I want players to be able to hold or poke the breasts of these NPCs and be able to move their breasts according to our point of view. For example, when the player presses hold E to the breast, then the player holds the breast and can move the hand with a minimum movable location, if released E, then the breast returns to its initial position.

Please help me guys
 
Last edited:

Velomous

Member
Jan 14, 2024
265
224
so, any update on that?
if u just want to be able to click and drag on some booba, a physicshandle is sufficient.

First u get an accurate trace from the cursor to whatever it clicked on:
24-06-52.png

Then you grab it with the physicshandle (note the highlighted nodes, the 'isvalid' and 'is simulating physics' stuff is there to prevent some errors when u click on things that aren't physics enabled, or into thin air)
24-06-54.png
The bone name must be plugged in since that's how it knows which bone to manipulate (e.g. it knows ur grabbing the boob)

Then you put this on-tick or something similar to make the grabbed object (booba) follow the cursor.
24-06-55.png

End result looks like this (she's wobbly like that because she's technically in ragdoll mode, see here how i did that)
output.gif