It's possible but it would take way to much work for something that the large majority of people don't have a problem with.I know it's a single game, I meant a single package/executable...
The point is not to save space, the point is to be able to load any save from any point/scene, without having to memorize if that scene was in part 3 or 4 for example.
It would also be more fluid and coherent when you wanna play the game in one go, without closing and opening different files in order to continue..
Would be nice to have that option for those who want that.
Wish MoonBox could tell us if it's possible to do that.
I would have to change a bunch of code, combine all the parts, test ~50 hours of content, fix all the issues that come up, etc. Even if I decided to do it, it would be so low on the todo list that it would probably never get done.
A little tip for the saves, you can use the save naming feature to name the SAVE NOW saves part 1, part 2 and so on so they act like bookmarks. Everything from the beginning to the part 1 save would be for part 1, everything from that save to the part 2 save would be for part 2, etc
I was checking the wrong variable, thanks for the heads up.View attachment 4962114
I chose don't and she went home horny
View attachment 4962115
if she's at her house, how is she coming out of MC's room?
Put
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in "Grandma's House/game" and overwrite