This game had an amazing story (that leads to the developer's other game) and beautiful renders, but its gameplay is insanely frustrating and the sex scenes are criminally short and lacking.
First off, the platforming, it's all controlled as a little robot, and with a "blue bar" as the game describe, to propel you to bounce against the walls, with no jump. At the first glance the idea seems fresh, but the levels allow very little mistake, and there's
absolutely no check point throughout the entire game. Which likes Lisa says, "you just keep dying over and over again...", which makes the game totally fun by extending a game I could potentially clear in 2 hours to about 8 because I just keep on dying on one level.
And there's even a fucking system where the game gives you more "plasmo" (the game's basic currency) if you clear the stages fast enough which might have contributed to the "no check point problem", but you could potentially just save the time when you got to the check point and save player's troubles...
Yes, there's a skip button, but that just proves the gameplay isn't that fun in the first place. It reminds me of Nitro Rad's Sonic '06 (sarcastic) review, "the game straight up let skip over these
pesky puzzles that you just don't wanna do", well the skip is present here because it's even the developer know it's dang frustrating but don't bother to fix the issues that make them frustrating.
But the
Astroid space ship stage late in
Lost Memories is somehow even worse, you fly around under a fuel meter with your guide Liu tell you where the fuel power-ups are and by-extent the goal, but the
Astroid style control is not fit for a stage where
there's laser all around trying to kill you,
and did I mentioned about no check points yet? Many players have reported how terrible the space ship levels are, and I just fucking skipped them whenever they comes up because I ain't fucking wasting my fucking time on these meaningless shit.
The Galaga/Space Invader shoot-em-up is pretty fun though, but the meteor dodging pissed me off a little because of
cough check points cough, but you can cheese it by flying on the right side of the screen where they'll never hit you.
Now on to the sex scenes, they're animated and look very good, but they barely a part of the storytelling and most of them end in just
one animation, and some of them are even optional! And you can't revisiting these sex scenes in the game's build-in gallery, they're mostly still pin-ups that has no relation to the story at all, some of them are unlocked through progressing, but most of them of are unlocked through getting 3 plastmos on levels... Fuck that.
There's also the ability to look around stages, and occasionally get some blue dots when you touch them with this ability, with enough of the them you can unlock
two likely un-canon animated sex scenes. Yeah...
Overall, the gameplay experience I had is very bad, it ended up being a case of
Enjoy the Story, Skip the Game.
You could argue that I should judge the game by its story alone, but if you just want to tell a story then just make a goddamn visual novel then, I'm here to critique it by all of its aspect, and the story just isn't enough to justify its poor gameplay design, especially when the "puzzle-platformer" is it's main selling point.