There are a lot of great artists here, and I consider myself as somebody who is able to take everthing Daz Iray is willing to give (havn't tried layers/exr though).
But there are a few games with really outstanding art, and it has to do with perfect lighting and sharpness/ blurriness in exact the right spots.
The style looks similar and I guess they do at least two separate renders for characters and background, I'm sure layer masks/ adjustment layers and layer styles are involved too.![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
But I also think they don't spend hours for a single pic.![Unsure :unsure: :unsure:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
So any tips or/ and links to tutorials to create an outstanding pic based on a good quality render (in no time
) ?
But there are a few games with really outstanding art, and it has to do with perfect lighting and sharpness/ blurriness in exact the right spots.
The style looks similar and I guess they do at least two separate renders for characters and background, I'm sure layer masks/ adjustment layers and layer styles are involved too.
But I also think they don't spend hours for a single pic.
So any tips or/ and links to tutorials to create an outstanding pic based on a good quality render (in no time