HTML - Abandoned - Groundhog [v0.3.2] [Kaprikorn]

  1. 2.00 star(s)

    DarkLoki

    I realize the game is currently on hold, so I would be more than willing to update this review when new release is out. For the time being I just came across this game and tried it, I feel a need to write a review of its current state.

    This is just a grindfest with no payoff. Playing it I got the impression I was being lulled into submission by clicking things over and over with no end in site. tiny GIFS, no real idea about stats, even though they are displayed, a few movies which may as well be animated GIFS (they are so short). I gave 2 stars for the effort put in, but currently can find no reason to play it whatsoever, unless yo want a headache. Sorry, JMO
  2. 3.00 star(s)

    destroyergd

    It has a pretty nice concept, but at the moment there's little content.
    The biggest problem is the writing. You can understand what's written, but things are just thrown at your face without any warning. Mind control games need good writing: 1the corruption process needs to happen with a steady pace or 2 the mind controlling scenes needs to be well detailed.
  3. 3.00 star(s)

    Opinionated onion

    It's got ok content that needs some expansion in future development. Not a big fan of the characters and needs more development and more story telling. The concept is great but the mechanism needs work. I see a good future for it.
  4. 3.00 star(s)

    Dante992

    Interesting concept, similar to a few other games on this site like company but obviously a lot more bare bones. It'll be interesting to see how this one develops and what the devs plan is for it. There isn't a lot of content so far.
  5. 5.00 star(s)

    Juginyz

    The story is modest at best at the moment but I am sure it is going to fledge out and be a great one.
    Some functionality from the similar games but the bare bones are there and as the game progresses I am sure it will get better and better.
    Actresses picked are just candies!

    It is going in the right direction as of now 0.3.1. Keep up the good work!
  6. 2.00 star(s)

    Xo Mo

    Version 0.2.1 ~ (Feb 5th, 2021) Review and SUGGESTIONS...

    It's a beginning, of sorts. A premise exploring the redundancy of time loops, MINUS all the fun, excitement, entertainment, and thrill of having unlimited resets in time.

    The game is in early stages at this moment, and I can see the potential in the premise, but currently, the only purpose is to grind, grind, grind, reset, and grind again.

    The use of the most frequently chosen Adult Porn Stars for the women in the game is kinda sad, to be honest. About 3/4 all text-based "real porn" games have these same women, so offering it as "something new and fresh" is not gonna work. I HIGHLY ADVISE finding some obscure Turkish, Russian, South Pacific Asian porn models to replace them with.

    THE GOOD: (projected into future possibilities)
    • Solid foundation that could be expanded upon literally exponentially with stats, moment, etc.
    • If the family scenes get developed, there's a better chance it will receive a much higher star rating from many players.
    • If the modified/new/existing "H"scene interactions develop into PREGNANCY content, you will capitalize on that kink which so many of us on f95 go crazy over.
    • The writing is not bad.

    THE BAD: (taken with a grain of hope these will be fixed soon)
    • Opening intro text has typos in the links and body of the writing, a few scattered throughout the game as well.
    • Opening intro to the game has NO IMAGES and most pages as of this 0.2.1 version have "PLACEHOLDER" before and after text and images.
    • Like I mentioned before, the women and videos/gifs are tried and true, but exhaustively things we have seen in countless other HTML games.
    • The grinding aspect: Each time loop gives you stats points to distribute. This makes the first 10 time loops (each taking between 5-30 min) boring and repetitive... which goes with the premise and trains the player, but it seems to not alter in the least, other than a slight uptick in the quantity of stat points to distribute.
    • A few things (Strength and Modifications in the lab) are not yet developed or implemented.
    • Family scenes are placeholder images without context or... text...
    • The cost of alarm clocks growing makes no sense in the long run. And having only 2-3 purchasable items in the mall is pointless other than to give the player 2-3 extra actions/moves per day.
    I can see this growing. I do not mean to be negative or critical, but as the first review, I want to make it clear that this is meant to HELP the dev @Kaprikorn make the game better.

    What I'd like to see: (my personal interests mainly)
    1. Family developed with interactions and choices for each person in the household.
    2. Workers/women swapped out and then the ability to make choices in the interaction scenes with them, including sex positions, internal, external choices... and female emotional and physical repercussions of those sex acts (happiness, pregnancy risk, anger, lust increasing, jealousy)...
    3. Expanded science lab to include various chemical formulas and experiments. I'm not talking LAB RATS 2 level obscurity and complexity, rather something more than just a 5% reduction of cost and 5% increase in profits.
    4. More rooms to visit in the house (with ZERO/MINIMAL time consumption outside of interactive events).
    5. Impregnation discussions beyond the one instance of "I'm gonna breed you!" that exists in the single interaction currently in game. This includes pill, condom, pregnancy discussion between the MC and girl. Have some reluctant, others eager...
    I hope this HELPS.