It starts out really well but like a lot of femdom games loses its way a little. The biggest issue is the MC is so annoying you don't really care what happens to him, so immersion with his character and feeling part of the story is really hard. For example he gets to play with a female character, overall she is fairly good to him. Afterwards she wants a selfie, he looks like he just stepped in something in the pic and is rude and sarcastic with her. He really is an annoying little bitch. Take the wins when you have them MC!
Then there's the major plot hole why can't he have the option to leave Kalie on the island and he gets the first flight out of there? Couples can separate for jobs and still remain married. Surely he would have at least asked Kalie or the President to arrange it in exchange for Kalie's job. If refused, it would make the MC and clueless Kalie closer or change her character in light of it but its never even asked.
Thoughts...I would like the option to skip certain sections at an earlier point and just more choices in general, to keep the story fun, more light-hearted and pacey. Such as why is the foot fetish scene automatic? Yuck! And the BBC. Why? Why cant the MC retort back a few times? I wouldn't mind being hit a few times to tell Clare to do one. Why does Irma, the guy in a maid outfit in the office, look so bad its comical? In the office this could have been good scene if the MC didn't know before the reveal but this is killed from the off and just seems a strange scene. Sad and brutal, I didn't care about either option. The scene on the film set was a good departure and I wish there was more examples of this to lighten the tone. The subplot / escape plan is cliched (underground car park rendezvous!!!) and confusing and doesn't add much to the story. Why would you willingly want to be tattooed as Kalie's property? He could at least have the option to say no, even if overruled. Why does he still love her? Things like this just really disappointed me.
Although I hate to say it this game could do with a redo / remaster and someone else's opinion to work through the game together with the dev. With more choices added for the reader, an edit of the dialogue to make it pacier and a tweak of some of the characters it could be 5 stars. The premise is really good but the first half is much better than the second, going downhill with the at the scene at the house and the plot starting. It just didn't quite hit the mark and left me loving it, then disappointed at the end. Now, where's that bomb....
Then there's the major plot hole why can't he have the option to leave Kalie on the island and he gets the first flight out of there? Couples can separate for jobs and still remain married. Surely he would have at least asked Kalie or the President to arrange it in exchange for Kalie's job. If refused, it would make the MC and clueless Kalie closer or change her character in light of it but its never even asked.
Thoughts...I would like the option to skip certain sections at an earlier point and just more choices in general, to keep the story fun, more light-hearted and pacey. Such as why is the foot fetish scene automatic? Yuck! And the BBC. Why? Why cant the MC retort back a few times? I wouldn't mind being hit a few times to tell Clare to do one. Why does Irma, the guy in a maid outfit in the office, look so bad its comical? In the office this could have been good scene if the MC didn't know before the reveal but this is killed from the off and just seems a strange scene. Sad and brutal, I didn't care about either option. The scene on the film set was a good departure and I wish there was more examples of this to lighten the tone. The subplot / escape plan is cliched (underground car park rendezvous!!!) and confusing and doesn't add much to the story. Why would you willingly want to be tattooed as Kalie's property? He could at least have the option to say no, even if overruled. Why does he still love her? Things like this just really disappointed me.
Although I hate to say it this game could do with a redo / remaster and someone else's opinion to work through the game together with the dev. With more choices added for the reader, an edit of the dialogue to make it pacier and a tweak of some of the characters it could be 5 stars. The premise is really good but the first half is much better than the second, going downhill with the at the scene at the house and the plot starting. It just didn't quite hit the mark and left me loving it, then disappointed at the end. Now, where's that bomb....