Create and Fuck your AI Slut -70% OFF
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BulHul

Newbie
Nov 13, 2021
20
31
81
-Wonderful stuff, I'm always a sucker for games with entourages of creatures that have corruption scenes with our heroines, this, and House of Pandemonium (Unity Version) scratch that itch super well. Having finished Mercanoid and loving its apporach to corruption, I was very excited to see this new project.

-The bad end sequence with Daria possessing Helen is my favorite, the description of the process as Daria assimilates into her was great.

-This is definitely a matter of preference, but the bad ends I liked more had the protagonists succumb more to corruption become and another agent of it like with the mandrakes, tentacle pit, and Daria. Out and out monster sex like the reflection and the painting didn't really have that type of flavor for me personally, but I can respect if you just aimed for a few scenes that were more straightforward.

- The tentacle pit being written in its bad end as a (sort of) thinking creature trying to hunt and claim Jaycie as its ultimate prize was an excellent piece of characterization and prose. It highlights Jaycie's strength and having it ultimately overcome and impregnate her adds to the sweet sorrow of a bad ending.

-Man you really put in tons of flavor text here, love it, it was super fun to learn about Jaycie and Helena, and getting these small hints on how AIU functioned was fun to read.

-I appreciate the choice of having two protagonists, the budding relationship between Helena and Jaycie was endearing to see develop, would be nice to see what they do together after the job and before they rebuild the mansion.

-Can't wait to see what delightful things you do for future installments of Hazard Heroines.
 
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sydorovich

Newbie
Jan 3, 2020
15
4
68
Decent story, but personally olny downloaded it for possession content and it wasn't enough for me.
 

Pyksies

The Fae Agenda
Game Developer
Jul 22, 2020
137
344
169
For those unaware, I've been doing several system upgrades to my framework for my next game(s). As I needed examples to work from for this process, I decided to update Maverick Manor (and rebrand the series) before moving on from it.

Version 1.1 has several revamped systems (including a proper combat UI, a new status effects system, a new save system with autosaving slots and manual slots, a 130k word codex with a much more user-friendly navigation system, more lewds, and all sorts more). 'H•ERO - The Maverick Manor 1.1' is currently in beta-testing, and will be released sometime this October once I've had time to iron out the bugs - fun fact, the original 1.0 release had -zero- bugtesting time because of the 30 day schedule and final week disasters that plagued it.
 

DestinyEchols

Newbie
Dec 25, 2018
51
72
132
For those unaware, I've been doing several system upgrades to my framework for my next game(s). As I needed examples to work from for this process, I decided to update Maverick Manor (and rebrand the series) before moving on from it.

Version 1.1 has several revamped systems (including a proper combat UI, a new status effects system, a new save system with autosaving slots and manual slots, a 130k word codex with a much more user-friendly navigation system, more lewds, and all sorts more). 'H•ERO - The Maverick Manor 1.1' is currently in beta-testing, and will be released sometime this October once I've had time to iron out the bugs - fun fact, the original 1.0 release had -zero- bugtesting time because of the 30 day schedule and final week disasters that plagued it.
At the end of the day I'll just say this one more time. As someone who has been a fan of your games and worried about you when you disappeared without saying anything back in the SoS days I've loved finding you here again and all the work that you put into your games, keep it up and I hope life treats you well.
 
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throwaway5655

Newbie
Sep 18, 2020
24
48
137
Another game from Mercanoid dev! This framework you made is really cool and I'll play anything you put out. I could only wish you were hornier because the narrative/flavor text to sex ratio is like watching Good Will Hunting clean 20 floors and solve 1 math problem. (not that your story writing is bad at all.)
 

Pyksies

The Fae Agenda
Game Developer
Jul 22, 2020
137
344
169
Surprise! The Maverick Manor 1.1 is here, under the new series title 'H-ERO'. With me wanting to make several new systems and upgrade existing ones, it was easier to work with existing examples than to haphazardly stumble into the next project without them: so, I used Maverick Manor as the testbed for these upgrades and new concepts.

Check the changelog to see all the new stuff, but the tldr:
- New combat system with a whole new UI
- New status effects system, the 'Deadline' system
- New lewds! A big bonus scene in the Library, a big extension to Amy's bad end, and 22 smutty cameos all over the game!
- New save system with autosaves and nameable saves!
- MASSIVE Codex and whole new Codex system with 'see also' entries, history function, and hover-to-preview links out in the game world for setting concepts!
- Kink-tagging overhaul and 'bad end softeners', a choice of toggleable epilogues for scenes that reframe them - possibly to one's personal tastes if they aren't comfortable with bad ends!
- And most important of all... A credits popup! Ahahah.

It's been a while, but I think I've reported the thread correctly for it to be updated?
 
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Pyksies

The Fae Agenda
Game Developer
Jul 22, 2020
137
344
169
what kinds of vore might there be?
Safe, tentacular variety.

Though now that I can properly tag and quarantine content in my games, future titles might be more!... daring, in that regard. Outside of that, one of my planned in-progress projects is a proper vore-centric game.
 
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palpet

Newbie
Apr 22, 2021
46
114
110
You know, in a world of Trials in Tainted Space and Corruption of Champions being in development hell for 10+ years (and those are just the most prominent ones), I'm glad to know there's at least one developer out there that makes a cohesive story with solid mechanics and gameplay in HTML instead of trying to follow those sandboxes that start out strong and never go anywhere.
 
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Pyksies

The Fae Agenda
Game Developer
Jul 22, 2020
137
344
169
You know, in a world of Trials in Tainted Space and Corruption of Champions being in development hell for 10+ years (and those are just the most prominent ones), I'm glad to know there's at least one developer out there that makes a cohesive story with solid mechanics and gameplay in HTML instead of trying to follow those sandboxes that start out strong and never go anywhere.
It's the niche I decided to occupy a long time ago, hahaha. But it's worth noting both of those games are what inspired me to start fiddling with making my own in the first place, way back when. And I was hardly immune to trying to chase that glory, one of my earlier projects was a sandbox-y style post-apoc game called Survive or Succumb which was far above my abilities at the time.

When I got back into making games (and overcame some hurdles that were stopping me from improving), the landscape had changed somewhat and there were a lot more imitators of CoC/TiTS all trying to outdo them in granular customization, so I decided to do the opposite and focus on set protagonists.

I have larger games planned, but I'm using these small games to develop, test and refine the systems I want to use for those... SO they don't get stuck in dev hell, ahahah. ♥
 

qwerqwer1Q

Member
Sep 27, 2018
125
143
197
"Flagged content skipped.

The Tentacle Pit seizes Jaycie!

Trapped in the pit, Jaycie goes mad with pleasure!"

And the same nonsense for all the other memories as well.
When checking, the saves that contain only the first two scenes work fine, the issue is with the latter ones.
This is btw after the browser was closed for a while, I think it worked back when I was actually playing though.
 

Pyksies

The Fae Agenda
Game Developer
Jul 22, 2020
137
344
169
"Flagged content skipped.

The Tentacle Pit seizes Jaycie!

Trapped in the pit, Jaycie goes mad with pleasure!"

And the same nonsense for all the other memories as well.
When checking, the saves that contain only the first two scenes work fine, the issue is with the latter ones.
This is btw after the browser was closed for a while, I think it worked back when I was actually playing though.
Is this happening in the 'Ero' gallery button? It shouldn't be happening there at all. But flagged content is skipped when it contains tags that have been set to 'Forbidden' in the game's settings...

What 'saves' are you talking about? Ones you made, or ones you found elsewhere?

It's possible that the 'scene censor' flag is staying tripped somehow, so I'll add a hard reset when you open the gallery.
 
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qwerqwer1Q

Member
Sep 27, 2018
125
143
197
Ero gallery, yes.
My saves, yes, and I haven't even set anything to forbidden.
I don't know what to tell you here. shrug.jpeg
But sounds like you already figured out a solution.
 
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Lizzardcheese

Member
May 25, 2024
125
288
149
Great game. Would be a 10/10 with even some AI art to go with each scene. But it's written well, and the choices are decent. Didnt realize I was in combat or how to free myself a few times. Downside of no art I think, but it's worth playing. If I wasnt running AMD graphics, I would make a mod with all the AI art this game needs, because thats what stops it from being great imo. Hard to tell whats happening sometimes with endless pages of black. But again, worth the play anyways because of the story.
 
4.50 star(s) 8 Votes