Welcome back to another episode of "making a changelog because nobody else will"! I'm your host, the one and only Stan, and ill be going over all 2 things that got added in this long anticipated half-update testbuild!
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starting with the title screen, this should let you know that this update is in fact, not even finished fully, so curb your expectations, all newcomers and oldcomers.
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right off the bat, a new addition to the map, however it states that it needs power to open. i suppose we'll come back to this.
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heading over by Daisy's Rodeo we find a newcomer, selling his wares. unfortunately this testbuild doesn't carry over any money you might've had since 19.1, so I'm broke as hell. we'll have to come back later.
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<= better look at the cart.
just like others have stated, there appears to have been yet another round of background changes to the daycare. yet the lab and garden seem entirely untouched.
alright, time for the meat and potatoes of this update, the playhouse. Right off the bat, This =>
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seems new, but that's just a background detail.
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THIS is where things get interesting. ill just leave some snippets here so you can see some background details before i continue.
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Heading into Jessies office we see this
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, and apparently J. Jonah Jessie needs us to find out where her missing customers have gone. us, being the cumbrain protagonist we are, i guess agree?? there's not really a cutscene here so I'm just using context clues. I'm not gonna spell EVERYTHING out for yall.
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we then enter the stage area to see our objective is indeed, rescuing civilians. the blue guy doesn't say anything important btw, something about drama.
Heading into the VIP pass area, things get dark. literally. its super dim inhere and you have reduced visibility. big shock. Additionally, Doggie takes a page out of Mob Of The Dead's book, and places a drink machine in an off limits area
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, a reminder of the unfulfilled promises they have made. anyway, our only option is the Costume Stage, so in we go.
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inside we find our first civilian not too far in, as well as a key. i feel i should mention that you can simply escort them to the door without picking up the key, and you can bypass mango spawning. so, yknow, do with that what you will.
i forgot to get a screencap of the other one, but mango triggers almost immediately after you enter the next room, so you have to rush in and hide next to the second civ and wait for mango to deflate, then you can escort her out safely...
and that's pretty much where the test build ends. mordecai is in the third room, but you cant do anything with him. so, that's literally it until build 20 releases.
hope you guys enjoyed this episode of "making a changelog because nobody else will", let me know how I did and stay tuned for next year when the real build drops! as always, I'm Stan, and you guys are some horny bastards.