2 Feels harsh but 3 feels overly generous. It's probably a 2.5
The problem with reviewing Harem in Another World is its an incredibly uneven experience, the artwork is very good but the gameplay is a DRAG and the writing is a little all over.
----World and Gameplay---
-Backtracking is constant, zones are big and yet feel mostly empty, feels like a lot of fluff to bulk out the environments but it comes at a major cost when you need to travel back and forth between locations. Going from your castle to Mai (which you do a lot) is I think 7 screen transitions its a straight up slog. -Combat is inoffensive but isn't a upside either.
-This is just an RPG maker thing but having to do so many zone transitions can lead to click auto path up or down a tile which re-initiates a zone change back from whence you just came. Having to do so many means it will happen to you unless doing keyboard movement each time its more infuriating because it feels so unnecessary.
---Writing---
The writing is rather bad, well maybe less the writing and more the protagonist's characterization he is just unbelievably irritating. Imagine giving a terminally online redditor a protagonist role who is somehow attractive to all these women around him. I expected it to let up a little bit during the playtime but its like full force the whole time. It is like being trapped with the Naruto running kid for lunch, but lunch is 6 hours long and you're not allowed to talk its rough. Definitely needs to be like mellowed out a bit.
A lot of plot points are horny logic to just an absurd degree. It's a porn game so obviously a lot of this is to be expected but it takes it even further like "Have we tried fucking the computer to hack in?" level of logic, it's all just a bit much.
It feels like a passion project there are lots of fun details but just stumbles with the current flow. The whole point of a porn game is to deliver porn in a kind of metered pattern also gives you more opportunity to develop characterization. The porn is few and far between which is fine but then the gameplay and writing matter more which to me is a weak point of the game. If the thing you spend most of your time doing is detrimental to the experience then why have it structured that way? If the porn is strong lean on that, if it's the gameplay then lean on that, if it's the writing lean on that. The problem with Harem in another World atm is it feels unedited and doesn't know what its strengths are. I think the creators probably made it block by block and haven't played it fresh in a bit it feels extremely repetitive and unless you have a clean knowledge of each quest infinite back tracking. I'm curious to see how it turns out down the road I think the current structure needs to be smoothed out. The art is banging tho. I recommend doing a save edit once you get gem, stone, wood and iron because I think it's tedious to search every zone it's not engaging gameplay even more so when some zones have blocked off locations. I wish the dev teams well this review is a bit harsh, but the artwork is straight gas.
The problem with reviewing Harem in Another World is its an incredibly uneven experience, the artwork is very good but the gameplay is a DRAG and the writing is a little all over.
----World and Gameplay---
-Backtracking is constant, zones are big and yet feel mostly empty, feels like a lot of fluff to bulk out the environments but it comes at a major cost when you need to travel back and forth between locations. Going from your castle to Mai (which you do a lot) is I think 7 screen transitions its a straight up slog. -Combat is inoffensive but isn't a upside either.
-This is just an RPG maker thing but having to do so many zone transitions can lead to click auto path up or down a tile which re-initiates a zone change back from whence you just came. Having to do so many means it will happen to you unless doing keyboard movement each time its more infuriating because it feels so unnecessary.
---Writing---
The writing is rather bad, well maybe less the writing and more the protagonist's characterization he is just unbelievably irritating. Imagine giving a terminally online redditor a protagonist role who is somehow attractive to all these women around him. I expected it to let up a little bit during the playtime but its like full force the whole time. It is like being trapped with the Naruto running kid for lunch, but lunch is 6 hours long and you're not allowed to talk its rough. Definitely needs to be like mellowed out a bit.
A lot of plot points are horny logic to just an absurd degree. It's a porn game so obviously a lot of this is to be expected but it takes it even further like "Have we tried fucking the computer to hack in?" level of logic, it's all just a bit much.
It feels like a passion project there are lots of fun details but just stumbles with the current flow. The whole point of a porn game is to deliver porn in a kind of metered pattern also gives you more opportunity to develop characterization. The porn is few and far between which is fine but then the gameplay and writing matter more which to me is a weak point of the game. If the thing you spend most of your time doing is detrimental to the experience then why have it structured that way? If the porn is strong lean on that, if it's the gameplay then lean on that, if it's the writing lean on that. The problem with Harem in another World atm is it feels unedited and doesn't know what its strengths are. I think the creators probably made it block by block and haven't played it fresh in a bit it feels extremely repetitive and unless you have a clean knowledge of each quest infinite back tracking. I'm curious to see how it turns out down the road I think the current structure needs to be smoothed out. The art is banging tho. I recommend doing a save edit once you get gem, stone, wood and iron because I think it's tedious to search every zone it's not engaging gameplay even more so when some zones have blocked off locations. I wish the dev teams well this review is a bit harsh, but the artwork is straight gas.