It's one of the most kinetic RPGMs I've ever seen. It doesn't give you freedom in exploration, much less in combat.
Scripted combat; you have to choose exactly the commands the game wants or you lose the fights. So why not make a game in the form of a kinetic VN?
The MC is always saying "my people this, my people that" which can be irritating, I don't doubt that he is capable of distributing his own harem to save his own nation.
Sarah's questline is the most frustrating I've ever seen. If the game allowed freedom of choice, I'm sure many people would give up on Sarah.
It's a questline that involves fighting her, losing, and then returning to try to convince her to be your slave. Sarah is a dominant woman who refuses to be submissive and constantly refuses to obey her master's orders.
But the real problem is how the game forces the player to keep returning and insisting on something that clearly wasn't meant to be.
Making me disgusted with the character.
I didn't think the graphics were that great... pretty standard, with nothing particularly noteworthy or customizable.
One notably good thing about the game is how you can treat your slaves, which is currently the only real choice the game gives you.
Ignoring the argument between two slaves and watching them fight was an interesting outcome.
However, so far, these choices don't make much of a difference in the game.
The game could be better with better graphics, a more enjoyable MC, and more freedom of choice.
Scripted combat; you have to choose exactly the commands the game wants or you lose the fights. So why not make a game in the form of a kinetic VN?
The MC is always saying "my people this, my people that" which can be irritating, I don't doubt that he is capable of distributing his own harem to save his own nation.
Sarah's questline is the most frustrating I've ever seen. If the game allowed freedom of choice, I'm sure many people would give up on Sarah.
It's a questline that involves fighting her, losing, and then returning to try to convince her to be your slave. Sarah is a dominant woman who refuses to be submissive and constantly refuses to obey her master's orders.
But the real problem is how the game forces the player to keep returning and insisting on something that clearly wasn't meant to be.
Making me disgusted with the character.
I didn't think the graphics were that great... pretty standard, with nothing particularly noteworthy or customizable.
One notably good thing about the game is how you can treat your slaves, which is currently the only real choice the game gives you.
Ignoring the argument between two slaves and watching them fight was an interesting outcome.
However, so far, these choices don't make much of a difference in the game.
The game could be better with better graphics, a more enjoyable MC, and more freedom of choice.