To be honest, I don't share the rave reviews about this game. It's pretty... average, and primarily because of the gameplay.
What I liked:
✔ Good dialogues and a clear plot
✔ Fairly high-quality images and porn videos
✔ Pleasant interface (stands out favorably from other HTML games)
What disappointed:
1) Monotonous gameplay. In fact, this is an endless repetition of the same actions for a set of characteristics (corruption, trust, etc.). For example, the author explicitly states in the quest bar: "You need 20 corruption" - and you have to click the same options dozens of times to get +1 to the desired parameter. It gets boring and annoying quickly.
2) Lack of content. The problem with repetitive actions could be mitigated by adding more various sex scenes. But there is little content, and it quickly loops.
3) Empty locations. The game is positioned as a mini-sandbox, but in fact almost all locations, except for the "main path", are empty. If you try to take a different route, you'll just run into the absence of events.
4) Linearity. There are no real forks or alternative scenarios — just strict adherence to the author's idea. For modern text-based games (especially in HTML format) That's not enough: many projects offer both a good story and a more diverse gameplay.
5) Lack of sound. Even a simple ambient could add atmosphere, but there is no audio accompaniment in the game, nor are there any sounds in the video.
Bottom line:
The project is executed more accurately than many novice games, but there is no outstanding "highlight" in it. So far, this is a fairly linear and monotonous experience with a minimum of variability. If the developer improves the gameplay and fills the world, perhaps the game will play in a new way. But in its current state, it does not justify high ratings.
What I liked:
✔ Good dialogues and a clear plot
✔ Fairly high-quality images and porn videos
✔ Pleasant interface (stands out favorably from other HTML games)
What disappointed:
1) Monotonous gameplay. In fact, this is an endless repetition of the same actions for a set of characteristics (corruption, trust, etc.). For example, the author explicitly states in the quest bar: "You need 20 corruption" - and you have to click the same options dozens of times to get +1 to the desired parameter. It gets boring and annoying quickly.
2) Lack of content. The problem with repetitive actions could be mitigated by adding more various sex scenes. But there is little content, and it quickly loops.
3) Empty locations. The game is positioned as a mini-sandbox, but in fact almost all locations, except for the "main path", are empty. If you try to take a different route, you'll just run into the absence of events.
4) Linearity. There are no real forks or alternative scenarios — just strict adherence to the author's idea. For modern text-based games (especially in HTML format) That's not enough: many projects offer both a good story and a more diverse gameplay.
5) Lack of sound. Even a simple ambient could add atmosphere, but there is no audio accompaniment in the game, nor are there any sounds in the video.
Bottom line:
The project is executed more accurately than many novice games, but there is no outstanding "highlight" in it. So far, this is a fairly linear and monotonous experience with a minimum of variability. If the developer improves the gameplay and fills the world, perhaps the game will play in a new way. But in its current state, it does not justify high ratings.