A bit tedious to play, honestly. Navigating around is extremely tedious to do because there is no school map you can open and just go there, you have to click around on arrows and up and down stairs and on doors to get around. If you can't get sidetracked because the game doesn't let you navigate there because you need to do something else, why have the navigation system at all? Also, for the dialogue, a lot of it is chopped up into one or two words of what you might mean, so you never really know if what you're picking is going to be what you really meant to say. An example of this is when you can flirt with your math teacher, you can say the real problem is.... Well, if you didn't know what you were going to say, too bad. There is no rollback features so you are locked into your choice. Some of the dialogue also doesn't come across as natural. Sometimes I lose points with characters even though what I chose was not a rude option, and sometimes the nice options don't give you anything. Graphically, the games gonna be hit or miss. I didn't mind the art style and graphics, though they are a little fuzzy and pixelated. However the one thing I will say is that the save times are ATROCIOUS. I believe this has to do with the unity engine being shit rather than the devs fault, so I can't really knock the dev for that one. Overall though it's not BAD, but it's not GOOD either. It's tedious to play, which means it's hard to enjoy. If the navigation was cleaned up and the dialogue system given more clarity to them, like having a + or - sign next to the options to indicate which options will give you or lose you points, it would feel a lot nicer to play.