This game should be consider not as a game but as a tech demo, you can easily finish it in 5 minutes.
The premise of the game is nice (as long as you like traps) and even if the art is AI is not that bad, the character "rimuru" looks cute (I can't believe my little slime is this cute! yep its rimuru from the slime isekai anime).
The game does need to improve a lot in the technical perspective since atm you cant hide the text box and the pictures are all over the place (I mean literally they can appear under the text box, in the middle, in the sides, etc), I know this engine allows transparency of the text box in the menus but it doesn't have it active atm).
As I said the premise is not bad although it would be nicer to find in bed (without knowing) that that cute blue hair girl is actually a trap.
Hopefully this "game" turns into a real game and not just a couple of pictures that are more a power point slide type of thing.
Rating: 3 dead goblins out of 10 (I may review this game again in some months and see how much it has improved).
The premise of the game is nice (as long as you like traps) and even if the art is AI is not that bad, the character "rimuru" looks cute (I can't believe my little slime is this cute! yep its rimuru from the slime isekai anime).
The game does need to improve a lot in the technical perspective since atm you cant hide the text box and the pictures are all over the place (I mean literally they can appear under the text box, in the middle, in the sides, etc), I know this engine allows transparency of the text box in the menus but it doesn't have it active atm).
As I said the premise is not bad although it would be nicer to find in bed (without knowing) that that cute blue hair girl is actually a trap.
Hopefully this "game" turns into a real game and not just a couple of pictures that are more a power point slide type of thing.
Rating: 3 dead goblins out of 10 (I may review this game again in some months and see how much it has improved).