SRP17

New Member
Nov 20, 2022
1
1
I may be just daft, but.
If i turn off the full body controls, the hands refuse to grasp anything.
since Fullbody control is default and I do not find it sexually appealing to be a skittering cumgoblin (or having to wear disproprotionate amount of gear in real life to squeeze a single virtual boob.) I would like to know if there is a bypass or fix for this problem.

Anyone?
I've got this bug too. You just need to restart the room (re-select it in the menu and it will reload) this fixed it for me.
 
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LulaBR

Newbie
Jul 18, 2019
29
15
What I miss in this game is also the non-vr option to have a body, I don't know why this game doesn't have it. I see so many games out there with the same theme style and being VR and Non-VR supported, and it still has the player body.
 
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Reactions: monkisuma
Nov 14, 2021
87
337
This was back in September 2022, but I wanted to jump in and share that I had issues with the latest version of the game (0.4.4.1). What worked for me was to download the mono version of the package and plugin.

I also followed for setting them up. You just put the contents of the BepInEx folder into the game folder, run the game once so that the package generates the correct configuration files and folders, and then add the Unity Explorer plugin.

, I noticed it said

And the game files had a folder called "MonoBleedingEdge," which had a subdirectory called "mono," so I gave it a shot. The original guide that Roshag posted was not working for the latest build, so I had to dig a little. I have no idea what the difference is between the two releases, so if someone wants to let me know or tell me I am wrong, by all means, do.
These are 2 different scripting backends of Unity. IL2CPP is AOT and mono is JIT compilation. and if you want to different them its simple. if your game has a "GameAssembly.dll" theres a good chance its IL2CPP compiled.
 
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soap__box

Newbie
Mar 21, 2021
16
16
for some reason my height isnt ajusting properly and when i try to calibrate it does nothing so im comically tall
 

greydiant

Member
Jul 11, 2022
123
93
What I miss in this game is also the non-vr option to have a body, I don't know why this game doesn't have it. I see so many games out there with the same theme style and being VR and Non-VR supported, and it still has the player body.
maybe there's just a coding issue or something the devs haven't found/fixed yet
 

Roshag

Member
Jul 30, 2017
148
262
This was back in September 2022, but I wanted to jump in and share that I had issues with the latest version of the game (0.4.4.1). What worked for me was to download the mono version of the package and plugin.

I also followed for setting them up. You just put the contents of the BepInEx folder into the game folder, run the game once so that the package generates the correct configuration files and folders, and then add the Unity Explorer plugin.

, I noticed it said

And the game files had a folder called "MonoBleedingEdge," which had a subdirectory called "mono," so I gave it a shot. The original guide that Roshag posted was not working for the latest build, so I had to dig a little. I have no idea what the difference is between the two releases, so if someone wants to let me know or tell me I am wrong, by all means, do.
The difference is that previous builds used IL2CPP, now it uses Mono. They are two different "compilers", so there BepInEx and UnityExplorer have different compiled versions for both of them. A simpliest explanation on main difference betwee Mono and IL2CPP - Mono has AssemblyCSharp.dll as well as many other dlls in Data/Managed, IL2CPP has one large dll in game's core folder that includes other dlls.
Also Mono's dlls are usually easier to mess with
 
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someonesomewhere2

Newbie
Game Developer
May 31, 2022
48
57
The difference is that previous builds used IL2CPP, now it uses Mono. They are two different "compilers", so there BepInEx and UnityExplorer have different compiled versions for both of them. A simpliest explanation on main difference betwee Mono and IL2CPP - Mono has AssemblyCSharp.dll as well as many other dlls in Data/Managed, IL2CPP has one large dll in game's core folder that includes other dlls.
Also Mono's dlls are usually easier to mess with
Got you; thanks for breaking that down. Messing with unity stuff is still new to me so I appreciate it. Thanks again! Also thanks to cumatractor414 for offering their explanation as well!
 
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Nov 14, 2021
87
337
Is there still a cracked file needed? If so, can someone post it? I loved this game.
Latest version:

Crack 0.4.4.1


(Main Folder) > Heat_Data > Managed
Replace "Assembly-CSharp.dll"

They removed obfuscation and IL2CPP. So you can edit code quite easily with any .NET editor. (What you should be able to do when ANNOUNCING MODDING SUPPORT)
 
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cocklee

New Member
Apr 1, 2020
2
10
Used the modding "tools" to jank together a retexture of Marina's dick based on the gloryhole lizard. The old one was too cartoony, and I figure since she's a shark, she should have something moist and scaly.

Before:

dick_before.jpg

After:
dick_after.jpg

Closeup:
closeup_sauna.jpg

The textures are too big to post here and my account doesn't have enough posts for links yet, but hey, here's proof that this kinda thing is doable.
 

bjoe41082

Newbie
Jul 7, 2021
33
11
Crack 0.4.4.0


Its different a little now. Drag the file to this folder:
(Main Folder) > Heat_Data > Managed
And replace "Assembly-CSharp.dll"



Dev spent 80$ on a obfuscator i cracked while jerking off. He spent 8x more than I would pay. THATS counter-intuitive.
Legend.
 

JeffMcFuck

New Member
Jul 6, 2018
3
1
anyone knoes how to set this to work in VR with a Quest 2?
I can get Wildlife to work with VR, but I can't figure out this one
 
Aug 1, 2017
39
18
When I enter the game with the vr goggles my hands are stuck on the headset, I can't extend my arms, my hands are right under my eyes.
 

rzw81

Member
Oct 30, 2021
110
185
What I miss in this game is also the non-vr option to have a body, I don't know why this game doesn't have it. I see so many games out there with the same theme style and being VR and Non-VR supported, and it still has the player body.
I agree, IntimateVR had it and it was perfect. I hope they add it eventually.
 
4.40 star(s) 27 Votes