nech

Newbie
Jan 29, 2018
45
35
what fucking middle school did you go to chief?
one in a town of not even 20k people and more woods and state owned forest/wetlands than houses or actual resident owned properties or land plots.

I literally grew up on a farm my entire pre-adult life.

unless it was a piss poor inner city school that had upwards of several thousand students on a budget for not even 1k students, that was pretty much a common part of the curriculum of basic computer skills which generally consisted of making a document, how to print said document, how to type, how to send an email, how to open web pages, how to search on the internet, how to save, find and open files, how to save to external devices (like the old zip drives, 5.25" and 3.5" floppy disks, cd-roms), how to play a video, etc.

on that note though, even the closest inner city "academy" to the area, which even today is held a pretty shitty not give a fuck school system, was at least attempting to "teach" computer skills as early as 2005.

that's largely been the case since the late 1990s forward to varying degrees across the united states, it started with things like the old alphasmart word processor keyboards and progressed from there pretty steadily; there were certainly particularly shitty schools that taught only the bare minimum to just push kids out into high school or the world but that has always been a thing and it probably always will be to one degree or another because there are and always will be plenty of people who just don't give a shit about it.
 
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jimmych0nga

Newbie
May 7, 2020
80
61
Checked, moving the slider does nothing.
The problem lays in the fact that both triggers react to the menu (as in selecting the slider and moving it for example)
but won't close the hands (the grasping motion) in game.



That one works as intended, and so does every other version before that.
issue might stem from some weird issues with steam config for bindings. I have a steam profile I can't be signed in as when playing because I cant use my hands in game. no solution I've found yet lol.
 

jimmych0nga

Newbie
May 7, 2020
80
61
been looking for something like this, mind if i ask how to install it exactly?
Context for how to install and crack is present in all the links on the first page, if you're having trouble reading and comprehending that then I suppose say so after this lol.

[edit] As another pointed out, I misunderstood what you were having trouble installing and see you meant the delimiter mod. the installation instructions are below a couple posts, wonderfully done by the mod author. And testing it... it works! but it makes my game chug on ultra...
 
Last edited:
Jun 25, 2021
77
129
How on earth do I install it? BepinEX 6 doesn't seem to run.
download and extract it into the heat folder like shown in the picture below

(DO NOT PRESS "EXTRACT INTO "BepInEx_UnityMono_x64_6.0.0-pre.1" OR SOMETHING LIKE THAT,
"EXTRACT HERE" IS THE CORRECT OPTION
)
heat bepinex.PNG

start the game once for bepinex to create its folder structure and configs, check for the "LogOutput.log" inside of BepInEx,
if its there u did everything correctly.

then download the dll and extract it into the BepInEx "plugins" folder
plugins.PNG

done

just start heat and the mod should be loaded
 
Last edited:

hkaa

New Member
Dec 21, 2018
7
24
download and extract it into the heat folder like shown in the picture below
View attachment 2197244

start the game once for bepinex to create its folder structure and configs, check for the "LogOutput.log" inside of BepInEx,
if its there u did everything correctly.

then download the zip and extract it into the BepInEx "plugins" folder
View attachment 2197247

done

just start heat and the mod should be loaded
Did exactly like you said and it didn't work, weirdly enough it did with the download you specified. (No clue why.)

Anyway, thank you for that. Also, if your fine with it, could you have a go at the max toy size? Tried messing with cheat engine but the value can't be changed.
 

rungtate

Newbie
Aug 20, 2021
68
166
The max toy size can be altered in the normal game without a mod (at least in VR mode). Choose the toy you want larger (or smaller I guess...) and hold it with one hand, with the opposite hand open the menu and go to the player scaling section and make yourself bigger. After scaling yourself to a larger size you can let go of the toy and return to normal size to see that the toy scaled with you and remains like that after you let go of it and return to your normal size.

Just note that if you make it too big the characters simply can't use it in any meaningful way. Although a slight way around this is to either push it in with your face in VR mode as it has a collision box or hold and position it with one hand and move your character with the VR controllers forward/backward to force it in like that. Clipping and glitchyness can and will occur depending on character and the size you make the toy when forcing it in. If the size you have it at allows it to be used without forcing it then you should be ok to use it normally and even with the auto functions. Auto functions don't work right if the toy is too big though as it just pokes and prods but never actually goes in normally.

A helpful note is that the floating toys setting makes this a lot easier to work with. :3
 
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