I really don't see why this is branded as version 1.3 when it would honestly make more sense to call it version 0.13.
There's not a whole lot here, and what is here needs a whole lot more work.
- Status menu shows your 8 combat stats, plus a "corruption" stat that's off-screen, with none of the keyboard keys letting you scroll to look at it. You can only see it in the equip menu.
- Until you get your own house, the only affordable way to restore HP/MP is to pray at the goddess statue. The game does not even hint that this is a feature until after you've already done it.
- Enemies are just slightly too tough, especially considering the almost non-existant reward for fighting them. Even after unlocking the strong attack, you will basically never one-shot anything, because it does barely any more damage than a standard attack. This wouldn't even be a complaint, except that it leaves the enemy with the tiniest sliver of HP 99/100 times, so you have to take damage and attack a second time. Standard attacking twice gives exactly the same result, making the skill completely pointless unless you have insane luck.
- The shop is currently worthless. Thanks to the enemies giving piss for money drops, and strong recovery items being super expensive, you'll never reasonably afford anything good anyway.
- Often there is nothing in the quest log, and sometimes looking at an empty quest log will cause the game to crash.
- The quests for the farmer, inn keeper, and the cat lady were scripted on purpose to be tedious. Hope you love needless backtracking! The cat lady in particular requires you to choose a toy and venture into the forest multiple times. It does not matter which two you pick first, they will always be wrong. The dialogue barely changes to make up for it.
- The first part of the mine is littered with solid, impassible spots with nothing in them. The place also contains an unavoidable H event, which feels especially sour after everything beforehand was possible to skip.
- The first actual dungeon, the temple of Maat, has almost nothing in it. No enemies, just some mindless jumping segments for some RNG treasure chests, with one of the possible things inside being nothing. This area also contains the second unavoidable H event, one that will either play out fine, or will crash the game if you don't download a user-made patch (depending on where you donwloaded the game from).
- After the temple, you bring Mei back to it with you, and are then given the option to teleport back to town or walk. It's not actually a choice, though, because attempting to walk back will lead to a softlock.
- The second half of the mine has a segment where the party is split up, and you can choose to continue as Helen, or switch to Mei. Whoever you do not pick will be captured and raped. There is no preventing this.
- To cap it all off, the whole game is filled with strange English and typos, and what little H can be found is quite vanilla.
TLDR: Art is good, but the game is very unfinished and not fun. Gallery is also only pictures.
There's not a whole lot here, and what is here needs a whole lot more work.
- Status menu shows your 8 combat stats, plus a "corruption" stat that's off-screen, with none of the keyboard keys letting you scroll to look at it. You can only see it in the equip menu.
- Until you get your own house, the only affordable way to restore HP/MP is to pray at the goddess statue. The game does not even hint that this is a feature until after you've already done it.
- Enemies are just slightly too tough, especially considering the almost non-existant reward for fighting them. Even after unlocking the strong attack, you will basically never one-shot anything, because it does barely any more damage than a standard attack. This wouldn't even be a complaint, except that it leaves the enemy with the tiniest sliver of HP 99/100 times, so you have to take damage and attack a second time. Standard attacking twice gives exactly the same result, making the skill completely pointless unless you have insane luck.
- The shop is currently worthless. Thanks to the enemies giving piss for money drops, and strong recovery items being super expensive, you'll never reasonably afford anything good anyway.
- Often there is nothing in the quest log, and sometimes looking at an empty quest log will cause the game to crash.
- The quests for the farmer, inn keeper, and the cat lady were scripted on purpose to be tedious. Hope you love needless backtracking! The cat lady in particular requires you to choose a toy and venture into the forest multiple times. It does not matter which two you pick first, they will always be wrong. The dialogue barely changes to make up for it.
- The first part of the mine is littered with solid, impassible spots with nothing in them. The place also contains an unavoidable H event, which feels especially sour after everything beforehand was possible to skip.
- The first actual dungeon, the temple of Maat, has almost nothing in it. No enemies, just some mindless jumping segments for some RNG treasure chests, with one of the possible things inside being nothing. This area also contains the second unavoidable H event, one that will either play out fine, or will crash the game if you don't download a user-made patch (depending on where you donwloaded the game from).
- After the temple, you bring Mei back to it with you, and are then given the option to teleport back to town or walk. It's not actually a choice, though, because attempting to walk back will lead to a softlock.
- The second half of the mine has a segment where the party is split up, and you can choose to continue as Helen, or switch to Mei. Whoever you do not pick will be captured and raped. There is no preventing this.
- To cap it all off, the whole game is filled with strange English and typos, and what little H can be found is quite vanilla.
TLDR: Art is good, but the game is very unfinished and not fun. Gallery is also only pictures.