4.50 star(s) 2 Votes

balitz Method

Well-Known Member
Jan 30, 2018
1,033
1,620
The fake choices are kinda tacky. I get the intention to inject some consent into the pick-up attempt, but IMO a choice should always be a 'real' option, not just a "well good job rejecting the call to adventure" dismissal.

One better way to handle it would be to split the opening scene so that the choice is whether the PC is initially eager to see hellhound boy or wary of him. One could go heavy on flirting while the other has hellhound boy build up some rapport before the PC agrees to go to his house. Something like that would be more sensible for a feminine player anyway because being wary of a "hey, want to come over to my house" from someone you just met is just basic common sense.

In a story that's literally about roleplaying you'll probably please the playerbase more with short variable branches that cater to acknowledging and briefly reacting to the player's desire to RP rather than putting in choices that suggest hard story branches that just aren't there (or just having a harsh no-lewds/yes-lewds way of handling that when you could do a slow burn romance approach vs. a fast-moving passionate hookup, throw in a couple of variants in the body of the scenes, and then move the placement of them around &c rather than making the player feel like they have to jump on them when they pop up or miss them entirely).
 

ilookfat

Newbie
Jul 3, 2017
30
34
It's really cute, but I can't imagine a scenario where two super adorable 10/10 femboys with raging hardons for each other rub dicks without getting off then take a nap :unsure:

Nice start and heres to future updates
 
Jan 13, 2022
203
272
Mary sad.png
He told me to get out of his house because I didn't play his board game right and then the game decided to judge me by telling me I am afraid to take risks even though the reason I got thrown out was because I took a risk in not playing by his arbitrary rules which he didn't bother to explain.

What the fuck is this shit? He's beautiful and it hurt a lot getting rejected by him, but he honestly sucks as a GM if he's gonna write himself into the story and throw me out of the game for not being cooperative enough with his character. I thought the fun of tabletop games was getting to fool around and sometimes act like a villain or asshole. I was wrong and now I feel like an actual asshole.

I don't know if I can fall in love with this person now that I've seen this side of him, I literally got DUMPED BY A FUCKING HELLHOUND, BY ONE OF THE HORNIEST SPECIES OF MONSTER GIRLS (male) and my self-confidence is through the floor. It's fucking over. I hate DnD and the nerds that play it.
 

Night Fox Works

Newbie
Game Developer
Sep 10, 2023
58
266
He told me to get out of his house because I didn't play his board game right and then the game decided to judge me by telling me I am afraid to take risks even though the reason I got thrown out was because I took a risk in not playing by his arbitrary rules which he didn't bother to explain.
To get that "ending", you basically had to reject the call to adventure and actively choose to be what is known in the space as a "wallflower". It's like agreeing to play Uno but refusing to play any cards in your hand. Or playing a video game and actively rejecting what the tutorial is trying to teach you. I think if you choose other options, you'll find that Taylor's character isn't so much a "self-insert" for him as a way to help you through the initial stages of play. Solo D&D (really any TTRPG) can be very deadly at low levels, so having another character there increases your chances of survival and allows for recovery from "fail states".
 
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7deya7

New Member
Feb 2, 2025
4
2
The art and scene writing are very good, atmospheric.
Too early to tell about the story, but interesting concept.
 

Orphanus

Well-Known Member
Oct 25, 2019
1,286
2,069
Since it's still very early into development & Taylor initially even says he goes by any pronouns, would you maybe consider adding the option to pick pronouns for Taylor as well? If the writing stays as fun as it's been so far it's not really an issue if not, but at least to me it would honestly be almost as good as having another game like Frenni's, where 1 big plus in my book was the option to play as a female protag in a game with female chars to romance. But only if it isn't much additional work & doesn't go against your own wishes for Taylor.

Either way I wanna say the options for customizing the player character are really good in this 1!
 

BlackPaladin527

New Member
Apr 10, 2018
4
27
Ankoman is really the only creator I know that truly focuses on trap/femboy on female content. Is there any other creators that do big traps instead of small traps?
 

Zemos

New Member
Dec 22, 2020
11
15
Thank you for the share I shall look at them now
 
4.50 star(s) 2 Votes