Headshunter
Newbie
- Dec 23, 2017
- 61
- 56
Hey there everyone
I was wondering if it would be possible to get some help/guidance/tutorial/documentation on how to create a small renpy sandbox game, in particular I'm interested in creating a game inspired in Game of life by Teron, the elements I'd like to emulate/implement from his game are the time phases and the traveling, I have a basic understanding of renpy (at least im able to create a simple linear story and understand what things like variables, loops and statements are), I'm used to learning by example, as in a sample code I can look at and study to undertand how it works, so I'd appreciatte if anyone can provide me with basic sample code of both of those functions, even a guide on how to develop either by myself would be greatly appreciated, I understand that a sandbox is hardly advisable to someone at my current skill level, and I know I won't get anywhere in the short run, nor am I trying to, I just want a starting point from which I can fiddle around and figure things out, my current goal is to create/get a working three scenarios map with a few time phases and move from there until I can build the game I truly want to make.
I thank the cummunity in advance for the help, hoping you all to stay safe and have a nice day.
P.D. I've tried decompiling some games with those functions but I've struggled to make heads or tails about what I'm seeing, I suppose due to most of them being quite large and advanced for me to understand.
I was wondering if it would be possible to get some help/guidance/tutorial/documentation on how to create a small renpy sandbox game, in particular I'm interested in creating a game inspired in Game of life by Teron, the elements I'd like to emulate/implement from his game are the time phases and the traveling, I have a basic understanding of renpy (at least im able to create a simple linear story and understand what things like variables, loops and statements are), I'm used to learning by example, as in a sample code I can look at and study to undertand how it works, so I'd appreciatte if anyone can provide me with basic sample code of both of those functions, even a guide on how to develop either by myself would be greatly appreciated, I understand that a sandbox is hardly advisable to someone at my current skill level, and I know I won't get anywhere in the short run, nor am I trying to, I just want a starting point from which I can fiddle around and figure things out, my current goal is to create/get a working three scenarios map with a few time phases and move from there until I can build the game I truly want to make.
I thank the cummunity in advance for the help, hoping you all to stay safe and have a nice day.
P.D. I've tried decompiling some games with those functions but I've struggled to make heads or tails about what I'm seeing, I suppose due to most of them being quite large and advanced for me to understand.