Help me identify this hair (DazStudio)

SummmerP

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Jun 26, 2017
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Not sure if this is the place, but...

Chicos, does anyone recognize the hair used on this promo picture?

00-main-michiko-hd-for-genesis-8-female.jpg

Here's the link:
There are a couple more pictures w/ it in there

I sorely want it...
:whistle:

Thanks in advance
 
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TessSadist

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Aug 4, 2019
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Not sure if this is the place, but...

Chicos, does anyone recognize the hair used on this promo picture?


Here's the link:
There are a couple more pictures w/ it in there

I sorely want it...
:whistle:

Thanks in advance
Hi there! I actually saw this hair too and really wanted to use it for my first release, but I got nervous when I found the page for it as I'm so new at coding and only used specific Gen 8 hair but here - I think so not 100% sure - is the link:

 
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SummmerP

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Jun 26, 2017
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Damn... it does look like it
Thanks Tess

Maybe w/ a custom shader? Yeah... idk, looks like Mousso had it slightly scaled down in order to have a more natural hairline too

It'll do
Thanks man
 
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TessSadist

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Damn... it does look like it
Thanks Tess

Maybe w/ a custom shader? Yeah... idk, looks like Mousso had it slightly scaled down in order to have a more natural hairline too

It'll do
Thanks man
If you figure out an easy way it works with Gen 8 models, appreciate if you let me know too! I love this hairstyle so much!
 
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SummmerP

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If you figure out an easy way it works with Gen 8 models, appreciate if you let me know too! I love this hairstyle so much!
Ok Tess... I kinda did it
But it seems to me there's some sort of quality drop affecting it, idk why

So... I downloaded it from SkyBack

Manually extracted it onto my Library, as usual
Then I opened Daz Studio
> Loaded a Figure - G8 Female
> Selected her Head bone (don't even know if that's necessary though... but I did)
> Menu > Files > Import
> Went to my Library > Runtime > Libraries > Character > Ali > Hair > and selected the only file that showed up
> It should load into the scene > Right-click on it, on the Scene pane > Fit "Hr-162" To > G8 Female > G2 Female (original)
> Done, but it looks... idk, shabby
> I tried to use its own materials, but unsuccessfully - so I applied SloshWerks' shaders on it
> I scaled it up just a bit in order to fix the hairline

It's a fucking beautiful hair nonetheless

random.png
 
Last edited:

TessSadist

Well-Known Member
Donor
Game Developer
Aug 4, 2019
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Ok Tess... I kinda did it
But it seems to me there's some sort of quality drop affecting it, idk why

So... I downloaded it from SkyBack

Manually extracted it onto my Library, as usual
Then I opened Daz Studio
> Loaded a Figure - G8 Female
> Selected her Head bone (don't even know if that's necessary though... but I did)
> Menu > Files > Import
> Went to my Library > Runtime > Libraries > Character > Ali > Hair > and selected the only file that showed up
> It should load into the scene > Right-click on it, on the Scene pane > Fit "Hr-162" To > G8 Female > G2 Female (original)
> Done, but it looks... idk, shabby
> I tried to use its own materials, but unsuccessfully - so I applied SloshWerks' shaders on it
> I scaled it up just a bit in order to fix the hairline

It's a fucking beautiful hair nonetheless

View attachment 644912
Nice! I'm going to download and try it later!
 
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Boogie

Active Member
Aug 7, 2017
854
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Looks pretty good!

Mousso is a master of her craft and is known to modify existing hair assets by mirroring, editing the geometry and using multiple assets at the same time. Successfully duplicating her work is something to be proud of.
 
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