help with custom makeup for Daz 3D

ABSOMA

Newbie
Dec 10, 2017
24
2
Hello everyone,

I wanted to ask for help to be able to create custom make-ups for Daz 3D,
someone experienced in editing assets in Daz 3D who could guide me?
I would really appreciate it, thank you very much in advance for taking the time to read my post, have a great day.

I am attaching some examples of what I am looking for.

Douyin blush different blush techniques #douyin #makeup.jpeg

Douyin blush different blush techniques #douyin #makeup.jpeg _♡_.jpeg 2ec2732d-e470-4786-8057-5c1947523b84.jpeg 03d645f7-c912-4f35-b2c8-d16a4d522134.jpeg 39bead37-29be-4cf6-9a97-d4307fe1926d.jpeg 48b57295-bfab-41bb-9a0d-deb56d65ca85.jpeg 50be0467-141b-4f3a-9e05-e0a479e0af5f.jpeg 140dc49d-91df-4dfe-8e4c-b7a5811e79e4.jpeg 7007ee9e-fdd4-402c-ab26-e437ac22a2c0.jpg 7357936d-cd81-46b2-a103-9c1fafd3a1a1.jpeg 6418233897_77f8b9a69f_o.jpg 15041587014_478d4e33a8_o.jpg 15662343325_266fbdab18_o.jpg 23441847835_35db3e1120_o.jpg 41107597294_e2f9433ec0_o.jpg 43731883830_a5b29243ec_o.jpg 48853039846_8b40fec9d7_o.jpg 48853233742_c5d591e8f6_o.jpg 49946254578_2fd025f176_o.jpg 50302379963_4b043b3b60_o.jpg 50686912281_2d524b7ee5_o.jpg 51147144609_f4c7639e61_o.png 51161684543_9c195234a0_o.png 51603448765_f8b9c7ebdd_o.jpg 51610784489_5bbc3f5673_o.png 51734534697_be3b7c4a8a_o.jpg 51810982527_4d439a2b8c_o.jpg 51820281043_5ffb87676c_o.jpg 52162389873_1ca3b599c4_o.png 52243777336_7beddebc83_o.png 52297360763_02df9ce2f2_o.jpg 52359907155_e400b3b8fe_o.jpg 52362575944_16e3dfb1fd_o.jpg 52365585117_c45f2282f4_o.jpg 52406788552_59d6e8b78a_o.jpg 52426250615_2ff360d432_o.jpg 52579210126_16d1da5dff_o.jpg 52617336028_0e4d0dae1b_o.jpg C-beauty.jpeg
 

Synx

Member
Jul 30, 2018
495
474
You need to alter the maps used for your character, or create a makeup overlay map. Thus isn't done in DAZ but in a program like photopshop, GIMP, or substance painter.
 
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TessaXYZ

Active Member
Game Developer
Mar 24, 2020
686
1,498
I don't think you provided enough examples, maybe a few more and we'll understand what you're asking :)

Sarcasm aside, click the character -> surfaces tab -> editor -> click the base character in that list -> surfaces -> face -> base/transparency colors -> click the icon -> browse -> find that map in the folder -> edit in photoshop, save as a new file with the same quality as the original (so you don't get weird seams if you compress it too much) -> reassign in Daz -> party time
 
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ABSOMA

Newbie
Dec 10, 2017
24
2
I don't think you provided enough examples, maybe a few more and we'll understand what you're asking :)

Sarcasm aside, click the character -> surfaces tab -> editor -> click the base character in that list -> surfaces -> face -> base/transparency colors -> click the icon -> browse -> find that map in the folder -> edit in photoshop, save as a new file with the same quality as the original (so you don't get weird seams if you compress it too much) -> reassign in Daz -> party time
And do you think that it can be saved in some way so that in Daz it appears as a new independent makeup package that I modify?
 

ABSOMA

Newbie
Dec 10, 2017
24
2
You need to alter the maps used for your character, or create a makeup overlay map. Thus isn't done in DAZ but in a program like photopshop, GIMP, or substance painter.
And do you think that it can be saved in some way so that in Daz it appears as a new independent makeup package that I modify?
 

Synx

Member
Jul 30, 2018
495
474
Should be yeah, there are make-up packages out there, but I have no idea how its done though.

Worst case you could just take an existing make-up package, and replace there make-up maks with your own ones. I think if you name your new maps exactly the same as the old ones it should work.
 
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ABSOMA

Newbie
Dec 10, 2017
24
2
Should be yeah, there are make-up packages out there, but I have no idea how its done though.

Worst case you could just take an existing make-up package, and replace there make-up maks with your own ones. I think if you name your new maps exactly the same as the old ones it should work.
thank you very much I appreciate it very much